Info > Feedback and Suggestions

Fire Stack Info on HUD

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shadowsteel:
Now that fire has once again become somewhat of a threat, I want to suggest something for the Engineers that might make it slightly easier to deal with.

Show how many stacks of fire a component has on the HUD.

When things start bursting into flames, all the HUD component icons start flashing the flame icon to signal that something is burning. But it doesn't say how many stacks are on each component.

Now that you can't just repair and spray, you need to make a choice between repairing or spraying.

It would be helpful to know which part is most at risk and needs immediate attention and which ones can wait. Instead of rushing to the balloon, finding it has 1 stack, putting it out and running to the now destroyed engines.

Gambrill:
+1 would love to see that. it wouldn't look too messy on the hud but would provide a hell of a lot easier time for an engie.

N-Sunderland:
It's already shown in spectator mode, so they could just reuse that.

Plasmarobo:
An interesting visual way to do it (if they didn't just want to re-use the spec mode way) would be a color gradient.
Have the flame icon get darker the larger the stack is.

Probably more useful to just do it the way it is.

Surette:
Would certainly make my job easier as an engineer, but one thing to consider is that Muse made it this way purposefully; if you don't know which components have a higher fire stack, it makes fire more chaotic. It might be the intent that all you see is a fire icon everywhere, rather than knowing exactly how much fire is on each component.

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