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GUNS & GUNS SKILL v1.3 Balance Issues

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Echoez:

--- Quote from: QKO on August 20, 2013, 06:51:21 am ---I'm here to inform that the Double Barreled Mortar is OP. Once hull armor is down, it does enough damage to take down any ship. With greased rounds it even does it fast enough to prevent the crew from repairing the armor. I'm not even kidding here, Goldfishes and Galleons drop like flies when their hull armor is stripped. I recommend either lowering the damage on the mortar or halving the amount of rounds per clip.

--- End quote ---

With the exclusion of the latest Lesmok changes, that is perfectly fine, Geased rounds are a very close range ammo type, they aren't even as effective as people think since they make your projectiles slower, which means damage is delivered slower, keep your distance and any Mortar gunner using just Greased won't be able to shoot at you, other than that, keep your armor up and use cover and clouds. The mortar was always capable of that, it's not something new, but it's a hard weapon to use properly.

QKO:
Sorry, but I don't think it's fair for players, especially for Galleon captains, to see their 1100+ hp ship to evaporate after their hull is down. The hull takes a lot of time to repair on some ships and the HP is supposed to compensate for it. This is doubly so on Galleons where vanilla acceleration and turning is virtually non existent. It gives the higher armor ships a large advantage over the lower armor ships because Chaingun takes a lot more time to strip the same amount of armor.

Zenark:
Incendiary dual mortars are super fun to use <3 only tried it recently, but it works well.

Surette:

--- Quote from: QKO on August 20, 2013, 06:51:21 am ---I'm here to inform that the Double Barreled Mortar is OP. Once hull armor is down, it does enough damage to take down any ship. With greased rounds it even does it fast enough to prevent the crew from repairing the armor. I'm not even kidding here, Goldfishes and Galleons drop like flies when their hull armor is stripped. I recommend either lowering the damage on the mortar or halving the amount of rounds per clip.

--- End quote ---
If you're flying close enough for a mortar to use greased ammo when your hull is down, then yeah, your ship should blow up... something isn't OP just because you're playing into its effectiveness. All you have to do is stay farther away and it becomes much harder to hit with (still pretty easy with lesmok, but then it's doing less DPS so it's not as a big of a concern).

N-Sunderland:
Locking this thread. Please use the 1.3.1 balance discussion topic.

https://gunsoficarus.com/community/forum/index.php?topic=2007.0

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