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Level restricted games
HamsterIV:
I suggested this on the old forums, but a ship shuffle option would be nice. As you said the high level players tend congregate on ones side causing rofel stomps. I would like the loosing side to be giving a vote for ship shufffel at the end of the game. If the vote passes the ships of the winning and loosing sides are intermingled into two new teams. The crews of each ship remain the same, but the side that got lost now has some of the winning ships, an the side that won now has some of the loosing ships.
This will ensure if one team has come really good or really bad players the pain/glory of flying with them will be spread evenly among all players. It might not be good for clans who want to practice by stomping pub gamers, but since I don't belong to any clan, I could care less.
Rainer Zu Fall:
Now that's a cool idea! Ship shuffling, I like that. That could even out the teams a bit more, indeed.
There would still be the problem of captains shouting at new players because they don't know what to do, so it might still lead to frustration on both sides.
N-Sunderland:
If one team is completely obliterating their opponents, chances are that changing the ships won't result in much of a different outcome.
Additionally, you'd get trolls who would all go Spires, and then all vote in favour of switching after the match (relying on the fact that at least one person on the other team wouldn't vote). That's certainly not something we want to see.
Moo:
--- Quote from: HamsterIV on June 23, 2013, 01:31:02 pm ---I don't think making segregated lobbies by level will be good for the community as a whole. As it stands low level players tend to quit out of high level games out of frustration or fear.
--- End quote ---
I think it would be a good idea, for the reason you just gave. People ragequitting is a problem for people on both teams... And often it's because of:
--- Quote from: HamsterIV on June 23, 2013, 03:52:20 pm ---As you said the high level players tend congregate on ones side causing rofel stomps.
--- End quote ---
That. It's not much fun for either side when games are so obviously mismatched. I really don't see why the higher level captains do this. Often they'll even see several people join on the other team in the lobby and quit straight away. Making more "approachable" games would mean they'd start quicker. I don't like playing in such games (on either side). Why not just move your whole ship across to balance things out? You may not be playing with your friends/clanmates, but by playing against them you'll actually have a challenge, rather than just obliterating the lower level ships yet again. And who knows, by each teaming with a lower level captain, you might even find new recruits for your clans.
Captain level mainly; a low level crew with a high level captain can hold their own against a higher level crew, but a higher level crew with a low level captain don't have much hope. Yes, I know level and ability aren't directly linked, but there is generally a correlation...
One thing I suggested in another thread was a number displayed, for each game in the list, showing the average captain level. That way potential joiners (both high and low level) would have an idea of what to expect.
HamsterIV:
--- Quote from: Moo on June 23, 2013, 09:20:42 pm ---That. It's not much fun for either side when games are so obviously mismatched. I really don't see why the higher level captains do this.
--- End quote ---
It is extremity frustrating flying with people who don't get it. Once you have been on a highly competent crew/team going back to "lol I shot the bomb, why is my gun broke?" or worse yet "Leeeroy Jenkins!" is hair pullingly aggravating. I totally understand why stacked games come about. This is why I suggested the ship shuffle. It will help spread the aggravation around the entire server until the newbies learn to be less newblie. I can put up with a bad match or two if there is the chance of foisting my horrible co-captain off on the other team so I can get a good match in.
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