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Level restricted games

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Rainer Zu Fall:
So we've got level 1-3 matches. That's quite good!

But what about level 4+ matches only? Making them restricted as an option? So that new players can't join them and don't want to play anymore because the match was meant to be only for high level players. They mainly get killed pretty often in those matches and then shout out that they're so bad/this game is so bad that they don't want to play it anymore.

Maybe this might help the high level players too so, if they want to do some inofficial tournament-like matches they don't get "interrupted" by those new players.

There should still be mainly the allround games, but at least an option to enable those restrictions might be helping.

Just an idea. Now please tell me what you guys think about it! Unnecessary? Or may it lead to high level players only making restricted games? Let's discuss it.

Echoez:
Levels 1-3 are a good indication of a newbie to the game, 4+ isn't an accurate indication of an actually competend player. I've had many level 4s+ play like they were still completely new.

The point is, leveling is depentant on achievement hunting, so it tells nothing of the player's actual competence level. The only thing a 4+ level restriction will do is make such players think they are actually 'good' enough now to since the restriction says so, when they obviously aren't.

Personaly I don't like it, I prefer to get a level 1 that will listens than a level 4 that might think he is good and not listen cause of such a system. Good players can be awesome from level 1 on this game, that's the magic of it. If they don't listen, they would never do it anyway, doesn't matter if they are level 234312, they are still bad players and will probably never learn.

Rainer Zu Fall:
That's why it should be only an option, not the regular.
Furthermore it's not that much to protect the high-level players from new players but to protect the new players from the high-level players if there's only level 6 and higher in there.

HamsterIV:
I don't think making segregated lobbies by level will be good for the community as a whole. As it stands low level players tend to quit out of high level games out of frustration or fear. I have had frustrating play sessions due to the quality of crew and captains, but some of those crew and captains were level 4+.  I would prefer a kick feature so that captains can unload dead weight from their crew, but we all know that is not going to happen.

Rainer Zu Fall:
As said: it should be only optional. But yeah, you're probably right. People will tend to create only those restricted lobbies and the community might be getting splitted.
Yeah, exactly, low level players tend to quit because of frustration. And that's exactly a first impression they shouldn't be getting, confronted with players that are much more experienced than them and thus roflstomping them. Most often those high-level games are stacked on one side with high-level players and beginners on the other side. That's exactly what shouldn't happen. Mixing it so there's an equal amount on each side would be nice. That's what the "open" lobbies are for in my opinion, to mix it up and take away the fear from new players.

I agree, there are high-level players that have only been farming and thus do not know how to really play the game. But you can show them how it's done! Help them to learn how to play the game in a team.

Once again, the idea is not to protect the high-level players or seperate the community. But since there is no matchmaking feature this was an idea how to help making the game a bit more userfriendly.

I don't like the idea of a kick feature I gotta confess. It's just so random, not limited to anything. It's not fair for most people. And I wouldn't prefer it over anything, even if it was vote kick. Sorry.

I'm open to other points of view on this topic!

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