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New Scope for Ship Condition knowledge?

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Zenark:

--- Quote from: Captain Smollett on June 19, 2013, 02:29:22 am ---I still like the idea of having a different sort of scope to vary the gameplay.  I always thought a range finder would be interesting.

--- End quote ---

Yessssssss. A lumberjack gunner would love that to death.

Morblitz:
Probably why it will never exist :p

JaegerDelta:

--- Quote from: Zenark on June 19, 2013, 05:19:10 pm ---
--- Quote from: Captain Smollett on June 19, 2013, 02:29:22 am ---I still like the idea of having a different sort of scope to vary the gameplay.  I always thought a range finder would be interesting.

--- End quote ---

Yessssssss. A lumberjack gunner would love that to death.

--- End quote ---


i dont think it would be that helpful :P  think of the speeds involved in this game, and the 3d nature of movement.  In a 3d space,  the distance between targets (what a range finder measures) is a straight line, but where you aim the gun depends on if they are above you or below you.  the range finder would actually just be measuring the hypotenuse of a right triangle (where the right angle is formed by the intersection of a vertical line through the enemy ship and a horizontal line through your ship).  so you would actually have to find where the corner of the right triangle that represents the enemy ship intersects with an arc representing the path of the projectile starting from the corner on the triangle representing your ship.  and the arc of the projectile changes depending on ammo and weapon used. basically if you are super quick with trig (i just assumed the range finder could also determine angle because a range finder that couldnt would be completely useless :P) and had a wonderful understanding of the arc of the weapon being used. a range finder would be great :P

Zenark:
I imagine anyone willing to practice and learn how to use it in conjunction with the iron sights would be a terrifyingly accurate gunner. I know I'd use it.

HamsterIV:
In an old game called Star Siege Tribes (the great grand daddy to Tribes Ascend) there was a device called the "targeting laser" When you shot something with the targeting laser it would put a vertical line on your HUD and the HUD of all your teammates. If your teammate had a shot drop weapon (grenade launcher or mortar) there would be two triangles on the line. One would be the point you needed to aim for a low angle ballistic trajectory, and the other for a high angle ballistic trajectory. Since the targeting laser counted as a gun you couldn't equip it and a mortar at the same time. However you could paint targets for your teammates. It might upset the skill balance if GOI had a similar device, but I think the device is worth bringing up in this discussion.

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