Main > Gameplay
Engagement length
RearAdmiralZill:
Eh, I don't see the need initially to also increase the reload, else we go overboard. I prefer slight tweaks that open up lots of options, like the clip idea. It keeps gatling as it is in terms of role and use, keeps heavy useful but not the sole option, and would make it less pray and spray, requiring more skill.
Rainer Zu Fall:
Sounds logical. I really like it!
Echoez:
--- Quote from: KaLeu RainerZuFall on June 17, 2013, 12:06:12 pm ---The arc might be a problem too since you may keep on firing the gatling on a pyra for example even if the enemy is almost at 180° on one of your sides. I agree though that the range is a real problem.
Heavy clip is used in many guns - but it's pretty useless in others like heavy flak, lumberjack, merc, mortar... So it's pretty even. Nerfing heavy clip would lead to a dominance of these weapons which, after all, would lead to another balance issue.
--- End quote ---
I guess you are right, I was mostly thinking light weapons, but you make a valid point and it's nice to see you agree on the range of this weapon being a major problem. I'd like to see more piercing options soon tbh and the gatling changed ot be the CQC option for armor striping.
Also liking Zill's idea with the reduced clip size for the gatling.
Chrinus:
+1 for reduced clip size on heavy. A good compromise that makes the penalty work out well while not causing a severe domino effect.
RearAdmiralZill:
--- Quote from: Chrinus on June 17, 2013, 01:25:46 pm ---+1 for reduced clip size on heavy. A good compromise that makes the penalty work out well while not causing a severe domino effect.
--- End quote ---
Just to be clear, I'm referring to lowering the clip (slightly) of the gatling only, not heavy clip. Too many guns still utilize it with balanced results to warrant nerfing it like that.
My opinion of course.
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