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How long will GoI last? What happend to May players?
RomanKar:
I am a May purchase. One of those from the TGS wave. I too was a little discouraged at the severe drop off in numbers online after a few weeks. However, what I have noticed is that as those numbers went down, the quality of the players seemed to go up.
Suggestions: Cultivate your friends list. People that you like flying with, or against, tell them you are friending them and encourage people to do the same with you. The only time I turned away from playing one night was because I opened the game, went to the social tab, and no one was online. Since then I have developed a rather large base of people to play with.
I can honestly say that I play Guns with none of my friends from other games or irl. All the people I play with in Guns, I met in Guns.
Also, don't be afraid to get your butt kicked. I know it can be frustrating. The learning curve can be a bit steep, but once you get to a certain point you will realize that the supposed "best of the best" aren't all that much better than you. The curve is steep, but there is a bit of ceiling (a mallet can only repair so much no matter who you are).
Use the voice chat in the lobby. Get to know some folks. Give and take advice.
I have no fear of this game disappearing because I am involved with a very active group that will not let it disappear.
Serenum:
Another May player here, one that really loves the game and has no intention of stop playing it anytime soon.
One thing I think would help new players a lot is constructive criticism, this is a game that is really hard to master expecially as a pilot and there are a lot of small things that one should know in order to perform better.
I had a game where just for a change I gunned instead of piloting and ended up with 2 newbies against 2 high level veterans. The game was a slaughter, I did my best to advise my captain via voice chat but the other team had this smug "L2P" attitude that made the poor guys (evidently a group of friends) leave.
That isn't anything new in online games, but in THIS game I think it's a toxic attitude that serves no purpose.
A fair bit of sportsmanship in this game is really needed.
Also, in an ideal world Muse should really promote the game even more, I think it sort of went under the radar for many people, advertising would be a very good thing indeed. But I understand that resources may be limited.
Squidslinger Gilder:
Roman hits it on the head. The difference is not super great between vets and newbs. But there is a perception of it being really vast.
That is when problems come in and the L2P attitude gets used. Vets do try to help out and teach but often we find players who just don't want to learn. One of the CAs tonight I piloted for found out why I have one player on my block list. When he joined and the CA tried to help the player told him repeatedly to F-off and took heavy offense to being helped.
I've ran against a lot who QQ all the time but when you try to help them they respond harshly or they just spout a lazy line that they don't like it so they don't want to learn. Mostly this involves pilots. They perceive it to be too hard so they never want to try. Then they just twiddle thumbs on guns shooting clouds.
When you have to deal with a lot of that, you just stop caring and say..."read the manual, watch a guide" or "L2P"
I'm glad the surge is down a bit because yes it weeded out a lot of the crap players from the quality ones. Trouble is, how many quality ones got lost because of the crap ones? Can't have CAs giving everyone a good experience in game when you have numbers in the thousands.
Serenum:
--- Quote from: Gilder on June 12, 2013, 07:40:47 am ---Roman hits it on the head. The difference is not super great between vets and newbs. But there is a perception of it being really vast.
That is when problems come in and the L2P attitude gets used. Vets do try to help out and teach but often we find players who just don't want to learn. One of the CAs tonight I piloted for found out why I have one player on my block list. When he joined and the CA tried to help the player told him repeatedly to F-off and took heavy offense to being helped.
I've ran against a lot who QQ all the time but when you try to help them they respond harshly or they just spout a lazy line that they don't like it so they don't want to learn. Mostly this involves pilots. They perceive it to be too hard so they never want to try. Then they just twiddle thumbs on guns shooting clouds.
When you have to deal with a lot of that, you just stop caring and say..."read the manual, watch a guide" or "L2P"
I'm glad the surge is down a bit because yes it weeded out a lot of the crap players from the quality ones. Trouble is, how many quality ones got lost because of the crap ones? Can't have CAs giving everyone a good experience in game when you have numbers in the thousands.
--- End quote ---
What you describe is a troll, not a regular newbie.
In the situation I described both newbie palyers were actively asking for advice and trying to understand what they did wrong but what they got where answers like "we know how to use our ship, you don't" and things like that. When I politely pointed out that they were being a bit douchey I got more elitist smug crap like "we were just pointing out facts" and stuff like that.
Don't justify the L2P attitude, if it's a troll you ignore it, if it's a legitimate inexperienced player you have no excuse for not trying to help him and no justification to insult him. At most, you can just ignore him if he seems uncooperative or too stubborn.
One time I had a 9 years old kid in my crew that constantly shouted ALL THE TIME and hardly followed orders but with a bit of patience and undertanding I was able to put him to good use, turns out the kid was a crack shot with the lumberjack...
I don't think that I should push my idea further, being polite and helpful to other players shouldn't be something that needs to be justified.
Mill Wilkinson:
I'm with Serenum here.
I am a newbie myself and I hope the people better versed tell me what to do and what not to do with the guns or components. If the higher-up is being nasty, I just grit it until the game ends and vote with my feet.
But if we want to have a growing player-base, we have to endure the donkeys on both ends of the learning curve.
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