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Omni: Move Naturally in Your Favorite Game

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Sgt. Spoon:

--- Quote from: Gilder on June 10, 2013, 06:01:46 pm ---
--- Quote from: Sgt. Spoon on June 10, 2013, 11:41:58 am ---Heheh. Main problem with this product will be the fact that us lazy-ass gamers don't wanna move that much  ;)

--- End quote ---

Its why Kinect and Move will always be niche market items and have not become successes. Also why Wii was neglected by the hardcore gamers. We don't want to jump around and move to control our games!! We want to be comfortable!!

Another reason why it would suck...open world sandbox games. Imagine traversing distances on foot in reality.

--- End quote ---

also cause of the fact that the accuarcy on those things are truly awful...

Keon:
There are some video game locations that are so incredible I would like to just walk around there every day. Though a left side engine leap on squid is not one. That sounds painful.

Squidslinger Gilder:

--- Quote from: Keon on June 14, 2013, 01:54:32 am ---There are some video game locations that are so incredible I would like to just walk around there every day. Though a left side engine leap on squid is not one. That sounds painful.

--- End quote ---

Well yeah since you are technically jumping into the spinning blades of the drive engines to get to the lower...heh

N-Sunderland:

--- Quote from: Gilder on June 14, 2013, 05:00:46 am ---
--- Quote from: Keon on June 14, 2013, 01:54:32 am ---There are some video game locations that are so incredible I would like to just walk around there every day. Though a left side engine leap on squid is not one. That sounds painful.

--- End quote ---

Well yeah since you are technically jumping into the spinning blades of the drive engines to get to the lower...heh

--- End quote ---

--- Quote from: Gilder on June 14, 2013, 05:00:46 am ---
--- Quote from: Keon on June 14, 2013, 01:54:32 am ---There are some video game locations that are so incredible I would like to just walk around there every day. Though a left side engine leap on squid is not one. That sounds painful.

--- End quote ---

Well yeah since you are technically jumping into the spinning blades of the drive engines to get to the lower...heh

--- End quote ---

Wouldn't be a problem for me. My repair circuit on the Squid has me passing under the drove engines, not behind them.

Keon:
The tech in this is ingenious. It actually never moves. You run on a slippery surface and slide down the grooves wearing shoes with pegs that fit in those grooves. Previously, people thought they needed a 3d treadmill, which is very complex. It's just a genius idea. They can't do collision yet, so that's still a problem, and the same with walking uphill/downhill. Still, watching somebody play TF2 with it was amazing. It's not like occulus rift where you need to develop support. You just say "Use forward running to press W."

I'm a bit worried about running with it and tripping on the grooves or something.

 Either way, this is what could revolutionize gaming, if done properly. I'm exited.

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