Author Topic: Morbie's new tourney; "The captains tourney". [INFO]  (Read 40845 times)

Offline Sgt. Spoon

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Re: Morbie's new tourney; "The captains tourney". [INFO]
« Reply #30 on: June 07, 2013, 05:04:46 pm »
Alright who wants to do two dual-harpoon pyra's with me? We willl dominate!
That does actually sound like fun, hehe
I'm unsure if I'll be home during that time though.

Offline kpenguin

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Re: Morbie's new tourney; "The captains tourney". [INFO]
« Reply #31 on: June 29, 2013, 02:31:27 am »
No tipping? :P

Offline Morbie

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Re: Morbie's new tourney; "The captains tourney". [INFO]
« Reply #32 on: June 29, 2013, 03:05:26 am »
No tipping? :P
You can make one if you want to.

Offline kpenguin

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Re: Morbie's new tourney; "The captains tourney". [INFO]
« Reply #33 on: June 29, 2013, 02:36:30 pm »
Seems a bit late for that

Offline Squidslinger Gilder

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Re: Morbie's new tourney; "The captains tourney". [INFO]
« Reply #34 on: June 29, 2013, 05:16:47 pm »
Can see why so many didn't show...

Offline Squash

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Re: Morbie's new tourney; "The captains tourney". [INFO]
« Reply #35 on: June 29, 2013, 05:22:14 pm »
Why's that?

Offline kpenguin

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Re: Morbie's new tourney; "The captains tourney". [INFO]
« Reply #36 on: June 29, 2013, 06:18:36 pm »
Well, if my match with Brick was anything to go by...

Offline Squidslinger Gilder

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Re: Morbie's new tourney; "The captains tourney". [INFO]
« Reply #37 on: June 29, 2013, 06:55:04 pm »
You having spikes too in that one? Freaken annoying, set the AI to attack mode and then a 10-20sec spike hits and match totally turns around, no chance to recall any command. Come on, its 1v1, the servers should be able to handle that better. Why I say...we should have our own personal hosting and dedicated servers. Can't rely on Muse's setup.

Offline N-Sunderland

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Re: Morbie's new tourney; "The captains tourney". [INFO]
« Reply #38 on: June 29, 2013, 07:46:20 pm »
Are the results getting posted up?

Offline James T. Kirk

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Re: Morbie's new tourney; "The captains tourney". [INFO]
« Reply #39 on: June 29, 2013, 08:18:31 pm »
Gah.
I go out of town for ONE week, and all the cool stuff happens.

But yes, results, please.

Offline Kitty.Hawk

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Re: Morbie's new tourney; "The captains tourney". [INFO]
« Reply #40 on: July 05, 2013, 02:34:49 am »
Man, I didn't realize how effective fire would be against an AI crew. If you hit f1, then you only have 1 gunner which is more or less useless. If you hit f2, the fire widdles away your armor. Hit f3, and then the AI all scramble down, then have to scramble back up.

Offline N-Sunderland

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Re: Morbie's new tourney; "The captains tourney". [INFO]
« Reply #41 on: July 05, 2013, 09:29:28 am »
Man, I didn't realize how effective fire would be against an AI crew. If you hit f1, then you only have 1 gunner which is more or less useless. If you hit f2, the fire widdles away your armor. Hit f3, and then the AI all scramble down, then have to scramble back up.

That's what was so brilliant about Squash's strategy of putting flares on the left side and hitting F2, forcing one AI to stay on repairs.

Offline Sammy B. T.

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Re: Morbie's new tourney; "The captains tourney". [INFO]
« Reply #42 on: July 05, 2013, 05:08:41 pm »
I taught him that.  Just saying.

Offline Squash

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Re: Morbie's new tourney; "The captains tourney". [INFO]
« Reply #43 on: July 06, 2013, 06:46:31 am »
^ He did. Also Veyka taught me how to keep the AI shooting Heavy Clip and Smollett talked me out of the Junker. I also practiced with, I'm not sure, at least 16 different Ducks over the two days I practiced, it was the whole flock.

Offline Kitty.Hawk

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Re: Morbie's new tourney; "The captains tourney". [INFO]
« Reply #44 on: July 06, 2013, 06:48:47 am »
I practiced on some dummy ships for about 30 minutes and ended up switching my ship anyhow. :P

I assume that if you put an ammo on a gun, the AI will keep using that ammo? I never really got around to testing that theory out.