Main > Gameplay

Any good loadouts BESIDES Gat/flak?

<< < (4/7) > >>

Grantrithor:
I see more mercs than flaks to be honest, especially since half of the pilots are using pyra or goldfish. The one gun that I hardly ever see though is the lumberjack.

-Muse- Cullen:
Flamethrower/Artemis. Using greased or burst on the missile sling will disable at a longer distance, and destroy the effectiveness of opposing weapons. Get close enough and unload with the greased or heavy clipped flamethrower. With luck, you'll ignite their engines and ruin their turning effectiveness cos they'll be too busy repairing guns and the armor due to rockets/ramming. At that point, they are sitting ducks and your ramming will spin their guns out of arc.

Cheesy Crackers:
Junker + Full harpoons

ok.... so it's not actually effective and is fairly suicidal to use but it is GOOD for having fun in :D
You never said (exactly) that it had to be good for game play :P

Cheesy Crackers:

--- Quote from: Grantrithor on May 31, 2013, 12:30:00 am ---I see more mercs than flaks to be honest, especially since half of the pilots are using pyra or goldfish. The one gun that I hardly ever see though is the lumberjack.

--- End quote ---
Lumberjack is awesome, I use it on my spire and if you have a good gunner on it you can pop their balloons before they even get close (and keep them popped)

RearAdmiralZill:

--- Quote from: Cul on May 31, 2013, 01:02:58 am ---Flamethrower/Artemis. Using greased or burst on the missile sling will disable at a longer distance, and destroy the effectiveness of opposing weapons. Get close enough and unload with the greased or heavy clipped flamethrower. With luck, you'll ignite their engines and ruin their turning effectiveness cos they'll be too busy repairing guns and the armor due to rockets/ramming. At that point, they are sitting ducks and your ramming will spin their guns out of arc.

--- End quote ---

Huh? Heavy has never done anything good for me in a flamethrower. Not to derail this of course.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version