Info > Feedback and Suggestions

Minimap

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MonsterMutt:
It would be nice to have the option to enable a semi-transparent (round) minimap in the corner of the screen.

The mini-map would not be detailed (topography, buildings, etc), but would only show the relative positions of ships

The main map (pressing 'M') is great for traveling over long distances.  But it becomes impractical during fierce battles because: 1) blocks your vision! 2) you need all your fingers to maneuver during a battle!

The main purpose of the mini-map would be for short distance battles.  For example if your friend is fighting off an enemy ship behind a cloud you could glance at the mini-map and pop through cloud cover so that the enemy ship is sandwiched between you and your friend.  If an enemy is bearing down on you simply glance at the mini-map to know which friendly ship is closest and seek help.

I'm sure you guys could think of other scenarios  :)

GrimWinter:
It may sound odd but I prefer just having the one big map. There isn't a ton going on with the UI during matches and it looks very clean that way. Also I feel not having a mini map to glance at encourages everyone to keep their eyes looking around the ship and communicating whats going on around you. It just feels more immersive that way.

Shinkurex:
I've mapped my map key to the "q" ... that way I don't have to worry about using all fingers...

RearAdmiralZill:
I think that the one large map is plenty for us. Giving us a mini map would take a lot away from skillful maneuvering that can be life/death for many boats.

The large map lets you make those "first-contact" tactics, and that's all it should really do. Spots and mental notes should dictate the actual fight.

I offer my disagreement in the nicest way possible.

Captain Smollett:
I don't know if I've just been playing this game too long...

But I agree with Zill.  It seems more immersive and challenging the way it currently stands.

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