Info > Feedback and Suggestions

Other than Airships

<< < (8/11) > >>

Plasmarobo:
I think the "Flintlock" or any personal firearm items should only work against birds.

There should be an achievement for that.

James T. Kirk:

--- Quote from: Phores on June 18, 2013, 08:57:41 am ---Yeah, some ships really arent possible to take down solo without some real work or BS meta reducing the game to one of a handful of builds. A 2v2v2 match would be interesting though.
 LMS would be the most viable but favours hiding a lot while kill count favours a lot of killstealing, either would have a rather interesting metagame within them.

--- End quote ---

http://media.tumblr.com/tumblr_m9uwqiFJQr1qcvueb.jpg

Phores:

--- Quote from: James T. Kirk on June 18, 2013, 09:48:48 am ---Why dont we have both?

--- End quote ---
Was what I was erring towards, though don't want to overcomplicate it.

Non DM would be a good way to do it, you could easily do a koth match with 3 teams (would have to lower/remove the conversion timer though).

Thinking about it, with a bit of scripting, could have some pretty interesting scenarios:

* 2 Teams racing to be the first to deliver a lucrative shipment across a windy map, a 3rd of pirates trying to steal the shipments by destroying the ships before they make it (spawn the "pirates" part way through the maze/course)
* 2 Teams trying to be the one to kill a 3rd (both with unlimtied respawns) while the 3rd has to hold out for a set time on limited lives (even 1 each). (this also works for 2 teams)
* Triangle of hate, each team has a target team and is scored by that team dieing but not the other (who is targetting them)
Actually, thinking about it: What I'd really like to see is a map/scenario editor with something like a contest every other month for best map(s) to be entered into official circulation.

James T. Kirk:

--- Quote from: Phores on June 19, 2013, 06:15:11 am ---

* Triangle of hate, each team has a target team and is scored by that team dieing but not the other (who is targetting them)

--- End quote ---

Now this sounds interesting.

It would be cool to fire at a target that can't fire back, but on the flip side, you can't do anything to stop the guy firing on you.

Disablers would be thrown out of the equation, as your only defense against the guy shooting at you is the guy you're shooting at.

Harassers, snipers, and brawlers are still a part of the mix, though.

It would be either really fun, or really annoying, depending on how people end up playing it.

Phores:

--- Quote from: James T. Kirk on June 19, 2013, 12:44:08 pm ---It would be cool to fire at a target that can't fire back, but on the flip side, you can't do anything to stop the guy firing on you.

--- End quote ---

An interesting idea, I was thinking more along the lines of being able to shoot back but if you killed them it would just give points to another enemy.
ie. all can shoot all but any of team A dieing gives team B points, B dieing gives C points and C dieing gives A points.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version