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Guns of Icarus: A Diesel Punk tale ( Rpg proposed rule system)

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Papa Paradox:
Wednesdays at 10est, add Tim or me on steam (Steam tags are the same as our IGNs) and if you're around at that time, we'll bring ya in.

Lord Dick Tim:
So the next few days I welcome anyone who is interested to look over player actions with an eye for "specialized" actions.
What we are going into now is stepping up from the core systems and onto add on features that will further diversify the games atmosphere and let players make the kind of characters that they really want to, but maintain the balance of play as it currently is.

In last weeks game a change to Melee weapons was proposed, and promptly added so we could test the function in the game space.  The idea was to add the attribute Dexterity instead of Strength for the use of some Melee weapons.

The concept isn't unknown in Pen and Paper games and is often referred to as "Finesse".  That isn't exactly the same idea we had, typically in most Pen and Paper games Dexterity based characters are ranged, rogue or ranger type characters.  In DPT(Diesel Punk Tale) Dexterity doesn't have the same utility, as most ranged weapons, firearms, have been moved to a mental attribute "Awareness" as their base attribute for creating a dice pool.

So, for now "slashing" type melee weapons will use Dexterity as their base attribute.
Additionally I've added another utility for Dex in the Actions "Snap Shot" 1/2 action -3 you may use Dex instead of Awareness for a Firearms roll

Also - "Spot Check" Free action Awareness+Poise, notice something that is hidden, or active stealth.

Gryphos:
Count me in if you're doing any future tests.

Sgt. Spoon:
Certainly interesting. I've never played an tabletop RPG (or whatever you call them) before, and I've never planned on doing so. But if it would be anything that would change my mind it would be this.

Lord Dick Tim:
Well Spoon, Noghog, add myself or PapaParadox to your steam friends, same names.  Next test will be Wednesday at 10PM Eastern, we had 3 players and myself last time.

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