Info > Feedback and Suggestions

Fire! *Suggestion*

<< < (2/14) > >>

TehPao:

--- Quote from: N-Sunderland on May 22, 2013, 10:19:54 pm ---
--- Quote from: TehPao on May 22, 2013, 10:16:29 pm ---Tar's flammable

--- End quote ---

I don't think realism is Muse's priority here.

--- End quote ---
Thanks for being critical over everything... Even realism.

N-Sunderland:

--- Quote from: TehPao on May 22, 2013, 10:23:49 pm ---
--- Quote from: N-Sunderland on May 22, 2013, 10:19:54 pm ---
--- Quote from: TehPao on May 22, 2013, 10:16:29 pm ---Tar's flammable

--- End quote ---

I don't think realism is Muse's priority here.

--- End quote ---
Thanks for being critical over everything... Even realism.

--- End quote ---

Look, I'm just saying that good gameplay is more important than it being realistic. So what if tar doesn't catch on fire? Changing its name to something non-flammable wouldn't improve the game at all.

Kestril:
Actually, I like the suggestion. It adds some synergy and options to combat, which is always a good thing.

But yeah, everything shouldn't ignite at once, but tarred ships could be more susceptible to burning while tarred. That sounds fine to me.

TehPao:

--- Quote from: Kestril on May 23, 2013, 12:10:02 am ---Actually, I like the suggestion. It adds some synergy and options to combat, which is always a good thing.

But yeah, everything shouldn't ignite at once, but tarred ships could be more susceptible to burning while tarred. That sounds fine to me.

--- End quote ---
Thanks for the feedback. This is what I'm aiming for. Not everything will ignite at once while being tarred, just the part that's being aimed at.

RearAdmiralZill:
Why does charging into your own tar cloud to use the shortest range weapon in the game to get a couple extra stacks of fire sound less than ideal to me... >_>

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version