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Fire! *Suggestion*

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-Muse- Cullen:

--- Quote from: N-Sunderland on May 23, 2013, 06:39:10 pm ---The banshee only does explosive, actually. Not shatter.

--- End quote ---
Updating the wiki.

Ofiach:
it does shatter?! Hell i thought it was explosive/fire chance!

But Cul that is my main point!!! fire spreading could turn useless guns.. aka banshee into team weapons of mass pwnage!

Also whats wrong with fire!?!?!?!? were on wooden ships FFS! fire was a killer on the sea if it was let alone! why shouldn't it be a killer in the air!

-Muse- Cullen:

--- Quote from: Ofiach on May 23, 2013, 06:48:20 pm ---it does shatter?! Hell i thought it was explosive/fire chance!

But Cul that is my main point!!! fire spreading could turn useless guns.. aka banshee into team weapons of mass pwnage!

Also whats wrong with fire!?!?!?!? were on wooden ships FFS! fire was a killer on the sea if it was let alone! why shouldn't it be a killer in the air!

--- End quote ---
A weapon should be buffed to the point where it can be countered, but still effective when used intelligently and correctly. Making fire spread makes a team without an extinguisher completely out of luck. While it should be effective, making fire spread would make it completely shut those types of ships out- more charges on fire doesn't mean more damage over time. Weapons that do fire damage aren't useless, but they do need a buff. That's why I am all for the idea of fire increasing stacks over time.

Through all of this discussion, I don't think that I know why you want fire to spread. Why is that?

Ofiach:
I want it to spread because it makes fire a real killer again! instead of a ... well whatever somethings on fire dont worry about it. Also chem spray can deal with alot of fire still! TEN seconds is a long time to leave a fire burning without putting it out!

If my crew left a fire burning that long I would be cussing them out for being achievement farming...... bad people.

TehPao:

--- Quote from: Cul on May 23, 2013, 06:20:51 pm ---
Once again, I have to ask for you to give better reasoning as to why flammable smoke from the tar barrel should be included. Tar is put into the engines and it makes smog. The simple reasoning that the cloud it is flammable is incorrect, because it is smoky fog. Give an reason why the tar needs to be buffed to include flammability. Everything that I pointed out in that first post, you ignored and gave me the same exact answer that you gave to Zill.

And it seems like you want the fire to spread simply as a punishment for people who don't understand the importance of extinguishing flames... i.e. newer players. From a realistic perspective, since it seems like you enjoy that side of things, the balloon component is a metalic pump sitting on a metal grate suspended away from all other systems- how it could spread is beyond me- unless it spreads via the actual balloon. If it did, then that would mean it ignites everything, because the balloon is directly connected to all edges of the ship, which is where the engines, guns, and hull all touch.

--- End quote ---

Yes, I've already been proven wrong on the tar, because in the description of the Tar Barrel, it says smog. I didn't need to give you anything new.
Punishment for people who don't understand the importance of extinguishing flames? Isn't there already punishment for players having to deal with fire?
Realism isn't necessarily my goal, by the way. It's a video game, and I'm only making suggestions. You, as a CA, need to realize that I'm only trying to better the game (this may or may not better the game, but you need to review this).
Yes, the pipes and whatnot would cause mass destruction for ships being caught on fire. Hah. May as well recognize this before I'm told that I ignored it. Back on topic.
It isn't punishment. It's strategy. Having extinguishers is usually required by engineers, anyway. They should deal with the problem before it gets bigger. And it only takes on a portion of the ship, since it's only a few meters from each part. The Pyra's balloon/guns won't reach down the the hull, the back of the junker is isolated from the rest of the ship, etc., for other ships.


--- Quote from: Cul on May 23, 2013, 06:56:24 pm ---
Through all of this discussion, I don't think that I know why you want fire to spread. Why is that?

--- End quote ---

Why? I dunno, I was out of it last night and thought it would be a good idea. Then more thoughts came with how far it should reach, and how much fire stacks it should take.
I didn't know I was required to have an idea for it. I just did. Imagination?

Fire spreads, no? I'm from Oklahoma. My house has been so, so very close to being turned into ashes. I feel bad for the dozens of homes around me that turned to dust. That fire spreads due to wind. It was a WINDY day that day, and that fire was going super fast. The people in California recently had fires. It was a VERY windy day there, too.
Now, with that said, we're on an airship. We're dealing with wind. Fire spreads on wind. Which gives me a new idea. Fire should work its way to wherever the wind is traveling (if you're speeding forward, fire spreads 5m to the back, vice versa for reversing) for 5 meters, or whatever a suitable number is.

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