Off-Topic > The Lounge
Guns of Icarus RPG
Lord Dick Tim:
So I've taken a look at your google doc. and I really, really want to make a RPG with just the characters themselves.
I'd go d10 system, but success base not percent. Modeled more after the World of Darkness method, so there wouldn't be classes per say, but Archetypes that a player can model their character after to achieve a sort of balance of class.
Squash:
What I made is closer to a card game, it's combat only, since Icarus is currently combat only.
RethBurn:
I'd be willing to DM for people if any of this gets into the air. I have a big history of Roleplay, living on one of the only RolePlay-based schools in the world for a year.
Keon:
Wait what? Let's just offtopic this for a sec to force RethBurn to tell me more.
RethBurn:
Also, for the rounds? I suggest to make it more of a Aura-based thing, like in the beta. You pick a specific Gun-ammo and get those rolls along for it, Imagine DnD Wizards Spell-prepping with guns.
Østerskov Efterskole, sort of like an optional boarding school in denmark, the classes are based around scenarios. For example, you'd have one week where everything was based around a Star Trek-like adventure, where everyone is acting like Roles on a space-ship, while learning at the same time. It's abit messy, Once I had to be a Bartender in Salem, and when people "ordered booze", I'd give them a glass of red-soda and a test, the more they fail on it, the more drunk they had to act.
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