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What makes a good captain?

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SnipeVortex:
as a captain myself, from the feedback i have had from crew members, the things i have learnt to focus on are:

 - Being aware of firing arks and which combo's work the best.
 -  being able to tell your gunners which guns to man and to keep them able to fire
 - aware of the surroundings and how to use them to favour you
 - The biggest thing I'm guilty of and i know for a fact many many more captains is, talking to one another
 - Telling your crew what you are doing
 - listening to what the crew tell you

GrimWinter:
Some things about a few of the captains I like flying with
- Pretty vocal about everything, explains what they want to their crew before and during game
- Doesn't get upset or frustrated in tough or losing situations, keeps their cool and doesn't try to play the blame game
- Coordinates with other captains
- Understands the ships they fly and demonstrates that in-game
- Another thing I appreciated in my earlier games was a few captains that had the patience to teach me as we played. If you're learning something every time you play with someone more experienced than you, they must be doing something right

Kyren:
Well, we covered the gameplay basics quite well. To be even able to function properly as a Captain, the Captain needs to know the ship, be able to communicate, think 3 turns and 2 corners ahead and count all ships on the map in.

What I'm looking for in Captains differs a little, though. I'll be kind of happy when we win a game because the Captain know's the ropes and helps the Crew to function nicely, but unless the Captain congratulates the crew after the match, it'll feel a little.. like something's missing.

In my opinion, going for the Captain slot is not only a commitment in terms of ship, crew and battlefield awareness, but also a kind of "social" job. Captain's got to play it down when the ship is on the loosing side, and always find someone else to blame than the crew, be respectful with the enemy team and that 11 year old powder monkey who just joined upon his/her ship and yells about every single shot he/she scored. And then even congratulate that person on the good shooting. I'd also expect the Captain to keep the crew in check if they start ranting about something in the chat. After all, and maybe just for the duration of one match, it's "your" crew.

Skrimskraw:
I think I have been drunk more than 10 play days :)

Chrinus:

--- Quote from: Kyren on May 22, 2013, 09:19:59 am ---*snipped*
In my opinion, going for the Captain slot is not only a commitment in terms of ship, crew and battlefield awareness, but also a kind of "social" job. Captain's got to play it down when the ship is on the loosing side, and always find someone else to blame than the crew, be respectful with the enemy team and that 11 year old powder monkey who just joined upon his/her ship and yells about every single shot he/she scored. And then even congratulate that person on the good shooting. I'd also expect the Captain to keep the crew in check if they start ranting about something in the chat. After all, and maybe just for the duration of one match, it's "your" crew.

--- End quote ---

This, oh so very much this. I've made more long term friends in this game as captain by letting the crew know, even though we lost, they did a great job and I couldn't ask for better. Not as an empty compliment, usually you simply get outplayed or they bring a scissor to your paper at the last second. I can safely say I've had 0-5 losses that my crew was still fired up and stuck around for the next go. A happy crew will win you matches, and stay with you for a long time.

Another note as a captain, be open to suggestion and encourage your crew to call out EVERYTHING regardless of whether or not they think you know; the communication should flow both ways. When I gun or engi, I never shut the hell up for more than ten seconds. I work as my captains peripheral vision and keep eyes out for any sign of foe, our ally's position(s), and any ideas I might find staring at that map in the lull of action. Many, many captains appreciate the additional input, especially when I call out that Hwacha or Blenderfish on our six before he's in range to strand us in the sky.

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