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Anti-ship melee weapons
Richard P:
It's a nice idea. I think, medium slot should be used, because ram should be huge and immobile, and small gun slots are too small. Maybe gunner will have to mount it, like he does with guns.
Deano:
--- Quote from: Richard P on May 20, 2013, 03:03:21 am ---It's a nice idea. I think, medium slot should be used, because ram should be huge and immobile, and small gun slots are too small. Maybe gunner will have to mount it, like he does with guns.
--- End quote ---
What sort of role would the gunner play in mounting a ram? (Not a male sheep ;D)
Unfortunately there is a decreasing number of captains willing to have a gunner on board (which is understandable).
If the gunner was to make an impact, what ammunition types would have what effect?
Richard P:
Well, if it is a chainsaw, for example, someone should rotate it. Ammunition should do what it always does: if we have limited amount of fuel, damage should be proportional to fuel spent, greased rounds should make it turn faster and give additional ammo, charged will increase damage etc. It should work as a very very close range weapon, shouldn't it?
Bauldr:
--- Quote from: Deano on May 20, 2013, 04:59:40 am ---
--- Quote from: Richard P on May 20, 2013, 03:03:21 am ---It's a nice idea. I think, medium slot should be used, because ram should be huge and immobile, and small gun slots are too small. Maybe gunner will have to mount it, like he does with guns.
--- End quote ---
What sort of role would the gunner play in mounting a ram? (Not a male sheep ;D)
Unfortunately there is a decreasing number of captains willing to have a gunner on board (which is understandable).
If the gunner was to make an impact, what ammunition types would have what effect?
--- End quote ---
Well, since the game is steampunk we could do something like pneumatics. So the gunner(whomever is on the ram) would aim it and match the timing for a hit.
As with ammo one could change the ram's head, greased would make it launch faster, heavy would make it hit harder, ect.
Depending on the weapon the way the weapon "fires" could be changed. so a ram would be a one shot deal but a blade would be extended off the hull as long as there is gas(ammo) left.
Sgt. Spoon:
--- Quote from: N-Sunderland on May 19, 2013, 09:36:01 pm ---@Smollett That was Sgt. Spoon's idea for what the lumberjack should look like, long before the gun was released.
--- End quote ---
Actually... I think smollet was reffering to this. Though I can see both some stabbing/hammering weapons like axes or spikes, and mechanical weapons like buzz saws working. As said, the gunner could activate the saw/axe/giant dino-head... :D
additionally
http://3.bp.blogspot.com/-PkQLWvO2HsM/TfqC8aZZOWI/AAAAAAAAAhw/MxXzKwDfOVA/s1600/saw3.png
http://3.bp.blogspot.com/-87PWx6yoBnw/Tfonrpa0jpI/AAAAAAAAAEQ/6_jW-6pmUxA/s1600/PizzaCutter.jpg
...dammit muse why are there no spoiler BBC..
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