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pyramidions, pyramidions everywhere
Serenum:
--- Quote from: EchoLG on June 23, 2013, 01:52:14 pm ---Okay, I do have one complaint with Pyras. They go way too damn fast for a battleship, the fact that they can keep up with a Squid is kinda disturbing. That's all o 3o
--- End quote ---
Agreed.
RomanKar:
No, the Pyri is not too fast, the Squid is too slow.
Echoez:
--- Quote from: RomanKar on June 24, 2013, 12:38:40 pm ---No, the Pyri is not too fast, the Squid is too slow.
--- End quote ---
one and the same, my problem is that as a Squid I can't outrun a Pyramidion. That shouldn't be the case.
Plasmarobo:
--- Quote from: RomanKar on June 24, 2013, 12:38:40 pm ---No, the Pyri is not too fast, the Squid is too slow.
--- End quote ---
Agreed. The Squid should be like, 2x as fast as it is. Right now, it's trivial to keep a squid in the gun arc for the tiny amount of damage that kills it.
Maybe take the hull down by 1/3, and boost the tri-dimensional speed properties (up, down, for'ard, astern, turning) by 2. Then it becomes a real challenge to pilot (overturning everywhere! Must plan maneuvers ) but in the right hands, wouldn't be around long enough to be shot.
Might completely destroy game balance, but I'd give it a try!
RomanKar:
--- Quote from: EchoLG on June 24, 2013, 02:44:16 pm ---
--- Quote from: RomanKar on June 24, 2013, 12:38:40 pm ---No, the Pyri is not too fast, the Squid is too slow.
--- End quote ---
one and the same, my problem is that as a Squid I can't outrun a Pyramidion. That shouldn't be the case.
--- End quote ---
Not to split hairs, but I'm splitting hairs. If the Squid and the Pyramidion were the only two ships then it would be one and the same, but there many other ships out there. I've heard told the Goldfish can actually outrun a Squid (not sure what the specifics are).
In short, the speeds of all the ships, relative to each other is actually quite balance, I think, except that the Squid is too slow.
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