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PvP 2v2 with Special Abilities

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Milevan Faent:
I'm currently designing a theoretical community game mode using PvE Practice 2v2 as the base line.

Here's what I'm thinking for now: ban Component Disruption and Superbuff from Engies, Cataclysm Rounds and Gigaton Blast from Gunner, maybe leave all the pilot options, since none of them SEEM OP from a glance. Only 1 of each Special Ability (no having multiple Choppies!) can be chosen for your ship, though each player can have a different ability. You cannot use the ability more than once per life (and obviously the cooldowns still apply anyway).

Other than the bans and limitations on Special Abilities, it's basically just 2v2 with the Special Abilities, weapons, and ships from Alliance.

To start this game mode, you simply have to get players into a PvE Practice match set for 2v2.

But, because I'd love to see this actually be a real thing, if any of you active community members who know how to organize this stuff wish to help spread this around and work it into the game in a more active manner (scheduling matches/tourneys/streams/what have you), feel free to step up, as I have no idea what I'd need to do to really make this a community event type of thing.

Rareform K. Rozhkov:
if you havn't already, throw this idea around in the Guns official discord: https://discord.gg/gunsoficarus

Milevan Faent:
Been throwing it around there.

Milevan Faent:
So, per a suggestion, ignore the mention of banned abilities. Everything will be allowed at first. If something truly is proven to be a problem with no way for players to counter-play it, then it will be banned at that point.

Nerdhector:
A small form to gather some information on when we could start testing this mode:
https://goo.gl/forms/RUAK1BIfjElXg6Q93

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