« on: May 18, 2018, 05:31:34 pm »
Ships:Corsair:
- Longitudinal Speed: 30m/s
- Longitudinal Accel: 8m/s2
- Turn Speed: 10deg/s
- Turn Accel: 9deg/s2 (from 7.45)
- Mass: 250t (from 500t)
- Vertical Speed: 15m/s
- Vertical Accel: 4m/s2
- Armor: 650
- Hull: 1200
- Light gun (4 & 5) angles: 75deg (from 60)
- Helm Moved Forward to railing
- Armour hitbox added to front of balloon
- Light engines moved forward to match mount points
Stormbreaker:
- Gun 2 angled 60deg port (from 40)
- Gun 3 moved to starboard and angled 45deg to starboard (from 90deg port)
Mobula:
Map:- Mordor (code name) - New Blockade Map
Special Abilities:Air Horn:
- Cooldown: 30s (from 200s)
- Duration: 20s (from 120s)
Engine Stabilization:
- Cooldown: 90s (from 200s)
- Duration 20s (from 15s)
Proximal Detonation:
- Cooldown: 90s (from 200s)
- Duration: 20s (from 15s)
Concussive Blast:
- Cooldown: 60s (from 200s)
Component Disruption:
- Cooldown: 90s (from 200s)
- Range: 500m (from 600m)
Combustion Dampener:
- Cooldown: 90s (from 200s)
Desert Scrap:- Point Limit: 450
- Point radius increased by 50, to 200m
- Capture and Decapture times to 15s each
« Last Edit: May 18, 2018, 05:39:16 pm by Inkjet »
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