MUSE recent squid nerf has killed the ship for proper competitive play. With the decreased hull HP, and the slightly increased armour, the squid is not only incapable of sustaining fire (it was never capable of sustaining fire), and impossible to effectively repair and maintain outside of the most simple low level lobby.
When the hull drops, we have had three players on top of the hull spamming spanner rebuilds and the ship still explodes before a full cycle can rebuild the armour. The squid has always been a flimsy ship, but this is absurd. Everyone who has flown this ship, and actively plays this game, knows what I am talking about. We have discussed this ad nauseum in lobbies, and everyone agrees: restore the squid to what it was before this recent nerf.
If you really think that these changes are beneficial, leave an answer explaining why. If you think we need to #restorethesquid, post a comment that supports this noble endeavour.
-- Cav.