With Labyrinth, I meant the map in deathmatch mode, since it is bigger than the Paritan deathmatch one. I can only imagine the spawn rush of triple Squid in a 3v3 koth Labyrinth, oh dear.
Speaking of Squids, I noticed how in all gamemodes, except deathmatch, Squids have a really high advantage.
Resource Race, for those that knew it ever existed: More speed = More points; got removed
King of the Hill, as it used to be: 1 Squid blocks the cap against 3 enemy ships and never dies; gamemode got changed to prevent that
VIP: Is your VIP a Squid and the enemy VIP not? Congratz, you just won the game, even if it is going to take you 40minutes
And now Skyball: Squid gently touches the ball = You always lose the ball
If you argue how one ship in the goal could potentially easily stop a Squid from scoring without dying/bumping and losing the ball first, I will ask you how your ally is supposed to score a goal in a 1v2 when you are not able to help him from inside your own goal.
Real important thing though: Allow Harpoon to reel the ball in!