Much prefer next kill wins. Or all ships are vip. Or BOTH.
I'm not talking about sudden death, I'm talking about timer. Meaning 30 minutes = snap, game ends, that's why we need a tie state put into the game or some way of resolving ties.
As I said, I can't think of a more fair way to decide about a tie. Also, we're talking about very minor number of cases of games ended with a tie of games ended with a timer (because I assume that when timer hits and someone is winning then they just win the game, although it is frowned upon by some).
Also: yes, ships have different permahull values but they also have various other features that counter for that - that's why despite small permahull you don't see squid die over and over again. I'm still for this solution because I can't find any better (if we talk about resolving ties [without sudden death]).