Author Topic: A poor lost AI  (Read 6478 times)

Offline Daft Loon

  • Member
  • Salutes: 47
    • [◕_◕]
    • 45 
    • 45
    • 45 
    • View Profile
A poor lost AI
« on: March 06, 2016, 12:50:49 am »

Offline The Mann

  • CA Mod
  • Salutes: 146
    • [Cake]
    • 40 
    • 45
    • 45 
    • View Profile
Re: A poor lost AI
« Reply #1 on: March 06, 2016, 02:16:46 am »
God damn Jeremy! You had one job!

Offline Schwalbe

  • Member
  • Salutes: 178
    • [ψ꒜]
    • 45 
    • 45
    • 45 
    • View Profile
Re: A poor lost AI
« Reply #2 on: March 06, 2016, 04:11:16 am »
Holy shit, these shadows look just fucking gorgeous. Tell me, that they are dynamic and not static, because if so, then I'd be impressed knowing that Unity engine is a shit.

Offline Daft Loon

  • Member
  • Salutes: 47
    • [◕_◕]
    • 45 
    • 45
    • 45 
    • View Profile
Re: A poor lost AI
« Reply #3 on: March 06, 2016, 05:13:31 pm »
The shadows are definitely not static.

Offline Watchmaker

  • Muse Games
  • Salutes: 55
    • [Muse]
    • 28 
    • 26
    • 17 
    • View Profile
Re: A poor lost AI
« Reply #4 on: March 08, 2016, 10:41:45 am »
Shadows are dynamic on ships, static on terrain/buildings/etc.