Hi all,
I suggest that when ships turn, they tilt a lot more.
Also when it is rammed by other ships, outside physical objects (e.g buildings) or minotaur gun
The tilt should be proportional to the ship's size, weight and height.
Also to the force applied to tilt the ship
By adding tilts, the game will change:
1. Allow pilots to turn strategically so broadside guns can shoot up or down
2. Forcing pilot to avoid turning to help gunners aim their guns
3. Making gunners time their shots well based on tilt of the ships
4. Making minotaur guns far more useful
5. Allow more strategic harpooning
6. Allow more strategic ramming
and many more
Please comment with feedback
Thanks
[AI]Pete