Thank you for the quick response (and notification in game, mid match, while you were on my team, via team chat).
I sent the email.
I understand the issue of having too many lobbies open. However, not being able to view lobbies does not necessarily fix the issue. I can still create a lobby if I want. Anyone can. They just choose MM. MM fails them. It drives players away. It drove me away until I figured out I could make my own lobby and it would fill in 10 seconds with minimal AI.
How about this: create a system that allows the creation of a lobby once every lobby on the list is at near max capacity.
The layout could be like this:
[lobby list]
lobby 1 - 4/4 captains 16/16 players
lobby 2 - 4/4 captains 8/16 players
lobby 3 - 3/4 captains 3/16 players
(Create Lobby) *grayed out*
The option to create a lobby will be at bottom of the lobby list. It will be grayed out since not all the lobbies are near max capacity. Once all available lobbies are near max capacity then the option to open a new lobby is available to the first person to click it.
criteria for "near max" capacity will be the numbers which would allow one A.I per ship and all captain roles full.
2v2 near max would be:
4/4 captains, 12/16 players
3v3 near max would be:
6/6 captains, 18/24 players
4v4 near max would be:
8/8 captains, 24/32 players