Author Topic: Borderless Windowed Mode  (Read 8222 times)

Offline Benolot

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Borderless Windowed Mode
« on: August 21, 2015, 03:40:16 pm »
Hey Muse and wider Community,

As a streamer, I hate playing in Windowed mode, and OBS doesnt work with Fullscreen games, so I'd very much love it if GoIO Would add a Borderless Windowed mode. I dont have any technical knowledge of how difficult this would be, but I assume it would be practical enough.


Offline Fynx

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Re: Borderless Windowed Mode
« Reply #1 on: August 21, 2015, 04:10:48 pm »
OBS works with full screen GOI for me just fine.

I'm on windows 7 btw.

Offline DJ Logicalia

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Re: Borderless Windowed Mode
« Reply #2 on: August 21, 2015, 04:34:58 pm »
There's a work around for borderless windowed mode. I use it.

If I remember correctly, in game, you set it to full screen. Then in your steam library, right click GoI and then go to properties, set launch options, and then put in -popupwindow and it should work

Offline Celti

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Re: Borderless Windowed Mode
« Reply #3 on: August 22, 2015, 02:22:05 pm »
There's a work around for borderless windowed mode. I use it.

If I remember correctly, in game, you set it to full screen. Then in your steam library, right click GoI and then go to properties, set launch options, and then put in -popupwindow and it should work

You're right about the -popupwindow part in the launch options, but first you have to set your game to windowed mode in-game.

Offline -Anakin-

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Re: Borderless Windowed Mode
« Reply #4 on: August 29, 2015, 03:30:16 pm »
Also this work around has been in place for years now without an end in sight. Can we finally get a real borderless windowed mode please muse?

Offline The Mann

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Re: Borderless Windowed Mode
« Reply #5 on: August 29, 2015, 06:09:23 pm »
Also this work around has been in place for years now without an end in sight. Can we finally get a real borderless windowed mode please muse?

email feedback@musegames.com?  :)

Offline Queso

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Re: Borderless Windowed Mode
« Reply #6 on: August 30, 2015, 01:47:54 am »
Unity issue. The engine is capable of launching in that manner with a console command. That functionality however is not exposed directly in code. Basically it will be in when Unity properly supports it, but before then it would be difficult to support :P