Author Topic: The Sons of Icharus (FanFiction Novella Synopsis)  (Read 10117 times)

Offline James Campbell

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The Sons of Icharus (FanFiction Novella Synopsis)
« on: August 13, 2015, 04:48:11 pm »
It all starts with a young man, who holds the position of first officer on a civilian merchant ship, working for his home nation, of the Order of Chaladon. This young officer finds himself in the middle of a savage pirate raid on his own ship, and has to hold out while waiting for assistance. Out of nowhere, a group of Chaladon Ships appear out of the clouds and make short work of the pirate vessels, performing incredible tactical manoeuvres, while working as a unit to assault the bandit raiders.
Following the skirmish, the young man meets with the commander of the ships, Commodore Murphy, and the two strike up conversation about the battle. Murphy tells our hero that the Order could use someone like him, and informs him that if he sells his own ship, and any salvage that the pirates leave behind, he could afford his own military vessel, and tell him to meet him at the docks, back in Garla, the trade port city on the coast.
Purchasing his own ship, and gathering a crew, our hero enlists in the Order’s Military, and is sent off to join a garrison at a remote outpost, on the border of the Fjord Baronies. After arriving, he finds the outpost is quiet, and actually in a form of peace between the two fleets who are supposed to be contesting it. Striking up a quick friendship with one of the “enemy” captains, they all learn about each other’s cultures, and how they aren’t so different in the grand scale of the world they live in. However things take a turn for the worse after one of the Baronies’ higher up officers finds out about this unofficial truce. Sending a new Commodore to lead an attack, both sides have no choice but to fight it out and try and survive. A moderate skirmish ensues, and in the midst of it all, our hero’s Pyramidion Vanguard rams the Commodore’s Command Mobula, and both ships tumble to the ground. After a small ground contest, our hero and his crew are captured and set to be executed on the spot by the Commodore. None other than our hero’s new found friend is ordered to commit the act. In a spur of treason he chooses to shoot the Commodore, and the friends unite once more, taking out the remainder of the “loyalists”.
Following this act of rebellion, the remainder of the crews decide to embark on a life of privateering, and take up a post working with the Mercantile Guild. A series of adventures follow, with all the action one could expect from air combat, wanderlust and all the shenanigans implied therein.
From then on, there's a story which takes our hero around the far reaches of the continent. Technology from the old world, and the implications of which spark off a war which threatens to engulf the entire continent. Our hero, tasked with retrieving a means to end the war, and the Red Death as we know it, is caught in the cross fire.


Basically, we ave written a synopsis of a novella that we are planning to write. We have taken some liberties in how the world operates, due to a lack of concrete "canon", but we have drawn on a lot of the fan work on the forum. Please let us know if you like what's here, and if you would like to see more. Also feel free to pick apart any plot holes or inconsistencies that may pop out. We'll be adjusting things like ship sizes, crew complement, combat tactics and more realistic combat, as the game's is very "gamey".

Offline Kamoba

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Re: The Sons of Icharus (FanFiction Novella Synopsis)
« Reply #1 on: August 14, 2015, 02:08:20 am »
If you're going to be basing this war between nations, it might be worth researching which ships were designed by which nations, for example Chaladonians designed the Squid as a scout/patrol vessel, could be the "group of ships" at the start.

Offline Squidslinger Gilder

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Re: The Sons of Icharus (FanFiction Novella Synopsis)
« Reply #2 on: August 14, 2015, 04:01:51 am »
Keep in mind prototypes of ships could be possible. Or early versions. I touch on this in the Guns VN where ship designs are improved or altered over time. I really doubt the airship designs we currently have are ones that would remain viable forever. With the exception of the Yeshan vessels, they aren't likely to be mass produced. Therefore each ship would have it's own builder working off blueprints and thus could be optimized or improved at any time. What if a merchant needed the flexibility of a Junker with the ability to water land like the Squid? They'd have to alter the design.

Explore those lines of thought. Heck you could have people copying each other too as I'd imagine there's no real copyright laws in the world to protect designs.
« Last Edit: August 14, 2015, 04:03:57 am by Gilder Unfettered »

Offline Kamoba

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Re: The Sons of Icharus (FanFiction Novella Synopsis)
« Reply #3 on: August 14, 2015, 07:01:46 am »
Also since you're looking at realistic battle rather than gamey, remember that a full throttle reverse after the ram would be very much a requirement, or else the pyra nose would be stuck in the enemy ship and get dragged down. :)
I like Gilders points too.

Offline Carn

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Re: The Sons of Icharus (FanFiction Novella Synopsis)
« Reply #4 on: August 14, 2015, 07:50:29 am »
Shouldn't this be in the cantina? I thought the Gallery was for fanart?

Offline James Campbell

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Re: The Sons of Icharus (FanFiction Novella Synopsis)
« Reply #5 on: August 14, 2015, 11:24:37 am »
Cantina is for role play. Fan art is not just drawings, also on the description of the sub forum it notes that its for drawings art and stories.

Offline Carn

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Re: The Sons of Icharus (FanFiction Novella Synopsis)
« Reply #6 on: August 14, 2015, 11:33:35 am »
Ah OK, thanks for clarifying. It sounds interesting.