Author Topic: Permission to Mod Flight of the Icarus  (Read 4779 times)

Offline Arturo Sanchez

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Permission to Mod Flight of the Icarus
« on: June 27, 2015, 11:51:30 am »
Muse has no time to polish this game.

Why not give permission to have players mod it?

Offline Crafeksterty

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Re: Permission to Mod Flight of the Icarus
« Reply #1 on: June 27, 2015, 12:20:07 pm »
Well... can you mod it to begin with?

Offline Squidslinger Gilder

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Re: Permission to Mod Flight of the Icarus
« Reply #2 on: June 27, 2015, 04:22:26 pm »
Why polish that?  Aside from the story and the foundations of GOIO, its pretty terrible. Its amazing to think that, that turned into GOIO. Muse really leveled up when they did GOIO.

Offline HamsterIV

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Re: Permission to Mod Flight of the Icarus
« Reply #3 on: June 29, 2015, 02:37:00 pm »
It is pretty hard to mod a Unity game. Unlike other game engines that load game balance values and art assets from public file types (like .png, .obj, and .txt) Unity bundles all assets into a propriety file type. Muse would have to make a special external file loader to make modding possible in the traditional sense.

That said the Unity Engine is free to use for indy development. You could create a game from the ground up with the same mechanics of Flight of the Icarus.

What aspects of the game did you want to mod anyway?