Author Topic: RP Tavern Quest: The Catacombs  (Read 82065 times)

Offline Carn

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Re: RP Tavern Quest: The Catacombs
« Reply #120 on: April 20, 2015, 05:14:21 pm »
(Carn) shakes head "My first priority is going to be making more hemovibrium and starts forging some armor and weapons. As for hammer, I'll only need ones those size for ship armor, we found enough hammers to be able to make body armor and weapons. Though figuring it out for bullets may take some time."

Offline ShadedExalt

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Re: RP Tavern Quest: The Catacombs
« Reply #121 on: April 20, 2015, 07:06:45 pm »
"Have a cast.  Melt it, pour it in."

Offline Carn

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Re: RP Tavern Quest: The Catacombs
« Reply #122 on: April 20, 2015, 07:12:34 pm »
(Carn) "For ingots and maybe ship armor. I hand forge weapons and armor though, it results in a better quality."

Offline ShadedExalt

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Re: RP Tavern Quest: The Catacombs
« Reply #123 on: April 20, 2015, 07:17:47 pm »
"No, I was talking about bullets."

Offline Koali

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Re: RP Tavern Quest: The Catacombs
« Reply #124 on: April 20, 2015, 07:33:39 pm »
"Sure!"

Bruh. I've been tinkering all afternoon IRL!

Offline Carn

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Re: RP Tavern Quest: The Catacombs
« Reply #125 on: April 20, 2015, 07:36:26 pm »
(Carn) "Ah, that would work in a full metal jacket round. But I'd like to tinker around with some as well as some of my grenade ingredients. If we can devise a round that does piercing and explosive damage......."

Offline ShadedExalt

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Re: RP Tavern Quest: The Catacombs
« Reply #126 on: April 20, 2015, 07:37:45 pm »
"...Can you make those in a size that would, say... Fit a Typhon?"

Offline Carn

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Re: RP Tavern Quest: The Catacombs
« Reply #127 on: April 20, 2015, 07:40:33 pm »
(Carn) "For a few reasons I'd rather try that with a mercury round. It'd be easier to make, and less costly if it fails."

Offline Koali

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Re: RP Tavern Quest: The Catacombs
« Reply #128 on: April 20, 2015, 07:48:57 pm »
"Yo, we're still underground and surrounded by dead scientists. We can make bullets another time."

Is there a door that leads deeper into the facility?

Offline Carn

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Re: RP Tavern Quest: The Catacombs
« Reply #129 on: April 20, 2015, 08:03:33 pm »
(we may want to wrap this up actually, i hadn't intended this to become a separate thread)

Offline ShadedExalt

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Re: RP Tavern Quest: The Catacombs
« Reply #130 on: April 20, 2015, 08:54:03 pm »
"Koali.  One does not simply not talk about munitions.  ...You do have a point, however."

Offline Koali

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Re: RP Tavern Quest: The Catacombs
« Reply #131 on: April 20, 2015, 10:48:15 pm »
"One does not simply talk about munitions? Duh, I'm a Gunner by profession. There's nothing simple about-- Oh, one does not simply NOT talk about munitions. I get it."

"I don't get it."

Jontron reference, btw. If you wanna wrap this up, take us up to the surface. AND CLOSE THAT !@#$& MANHOLE COVER!!!

Offline Carn

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Re: RP Tavern Quest: The Catacombs
« Reply #132 on: April 20, 2015, 10:59:45 pm »
(Carn) "Alright, we have what we came for and more then we could have hoped. Lets get back topside before one of us," glares at Koali "Brings this place crashing down."

The group heads back up to the surface, applying a few more braces along the way, and sealing the complicated door behind them. On the long walk back up the stairs, Koal, who happened to be in front, once again causes everyone to almost fall back down. At the top, they close the hidden door and make it back to the surface.

(Ingur) "Did we really forget to close that manhole cover?"

Offline ShadedExalt

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Re: RP Tavern Quest: The Catacombs
« Reply #133 on: April 21, 2015, 06:49:45 pm »
"Yeah."