Author Topic: New guns  (Read 55253 times)

Offline Arturo Sanchez

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Re: New guns
« Reply #30 on: March 29, 2015, 06:32:03 pm »
referring back to the point about communication being key part of the game.

Every component lost makes you lose a key part of the ability to play.

Guns=ability to shoot.
Engines ability to move
hull ability to tank/live
balloon ability to riise and fall and generally stay afloat.

disabling communication channels effects gameplay in about the same kinda way. the only thing needed to balance is how long the chaff should scramble communications, how big the aoe is AND for it to have friendly fire (as actual chaff jams all communications in reality).

and the flashbang part is there because simply blocking off com lines isn't really enough to slow a ship (especially a competent one)




>All this talk about this game being purely about communication.
>most vets don't need to state obvious crap to each other all the time and just get on with it.

Though... maybe the effect disabling the ability to see the health of parts for awhile might be a better alternative as there are indeed work arounds to communications. I call it-noob vision.

Offline SapphireSage

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Re: New guns
« Reply #31 on: March 29, 2015, 10:21:44 pm »
To say that this game is not about communication defeats the main core of this game.

This game was built on the foundation of teamwork. The teamwork between the crew of the ship on the lowest level and teamwork between ships and captains on the highest level are necessary to make the most effective fighting force possible. In fact, I would say that this game requires much more teamwork compared to other games like LoL, PAYDAY, or Killing Floor. Even in those games you are able to perform well on a basic level "flying solo" so to speak with minimal communication. However, in GOIO in order for someone to do anything you must rely on everyone else on the ship. For such things to come to fruition communication is a must.

Even though most people who have played the game for longer than a year or so know what they are doing doesn't mean they don't need communication. My first question to any captain I would serve under is to ask what I need and what he expects of me. I would also argue that on a higher level comms are less about the basic acts that need to be performed and more about what the ship as a whole needs to do and requires much more communication with the co-captain regardless of one's experience in the game.

A communication ruining gun or component would only encourage clans to only play with each other and use ts, mumble, skype, or party chat more often since normal comms will be so easily disrupted. A comms disrupting weapon would be a thing that would destroy pub matches and ruin the fun of people being able to play with other people they don't often play with.

Thank you for reading and I hope everyone has a good day!
-SapphireSage

Offline Kamoba

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Re: New guns
« Reply #32 on: March 30, 2015, 01:51:58 am »
While I think this idea is a very interesting one, with lots of merit, my overall opinion is in agreement with SapphireSage.

Offline Arturo Sanchez

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Re: New guns
« Reply #33 on: March 31, 2015, 08:26:23 pm »
railgun

fired with built up magnetic energy stuff... iunno just look up railgun.

but yeah basically fires as a heavy merc with a single shot that has the ability to go at a straight line and rip all components it hits to shreds.

Offline Koali

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Re: New guns
« Reply #34 on: March 31, 2015, 08:30:21 pm »
DEAR GOD, THE SHATTER

Offline ShadedExalt

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Re: New guns
« Reply #35 on: March 31, 2015, 09:21:00 pm »
railgun

fired with built up magnetic energy stuff... iunno just look up railgun.

but yeah basically fires as a heavy merc with a single shot that has the ability to go at a straight line and rip all components it hits to shreds.

I had the idea of a Jupiter Field Cannon.

Like a Merc, but so much recoil it moves your ship.

Like, double Jupiter Galleons could ram if they fired both.

Offline BlackenedPies

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Re: New guns
« Reply #36 on: March 31, 2015, 09:39:26 pm »
railgun

fired with built up magnetic energy stuff... iunno just look up railgun.

but yeah basically fires as a heavy merc with a single shot that has the ability to go at a straight line and rip all components it hits to shreds.

Sounds like the old Minotaur: 800 m/s, no drop, shatter... I called it a railgun.

Offline Koali

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Re: New guns
« Reply #37 on: March 31, 2015, 10:08:20 pm »

Offline Carn

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Re: New guns
« Reply #38 on: March 31, 2015, 10:31:04 pm »
dude, you are really pushing the Prometheus

Offline Koali

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Re: New guns
« Reply #39 on: March 31, 2015, 10:37:06 pm »
*Pushes harder*

What can I say, I want it to be in the game.

Offline Kamoba

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Re: New guns
« Reply #40 on: April 01, 2015, 05:32:56 am »
*Pushes harder*

What can I say, I want it to be in the game.

I still think double lion heads is too similar to the hwacha...
Now what I think would be (my opinion) better would be a single Large dragon head!
Launching flames which could engulf most of a galleon from.its jaws!

That way it has ots own unique look...
Also how awesome would that be on a goldfish?!?!
"Map is dual at dawns, were taking the dragon fish!!!

Offline MagKel

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Re: New guns
« Reply #41 on: April 01, 2015, 07:11:32 am »
*Pushes harder*

What can I say, I want it to be in the game.

I still think double lion heads is too similar to the hwacha...
Now what I think would be (my opinion) better would be a single Large dragon head!
Launching flames which could engulf most of a galleon from.its jaws!

If we have to go for an head, i suggest a bull's head of Aegean origin

imagine opening it's mouth when spewing fire, with the horns aligning to the body of the weapon just to retract once the trigger is relased

  • because Brazen Bull
  • because of Greek Fire
  • because a goldfish would be called Bullfish
  • because Lebtr

Offline Kamoba

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Re: New guns
« Reply #42 on: April 01, 2015, 07:14:06 am »
*Pushes harder*

What can I say, I want it to be in the game.

I still think double lion heads is too similar to the hwacha...
Now what I think would be (my opinion) better would be a single Large dragon head!
Launching flames which could engulf most of a galleon from.its jaws!

If we have to go for an head, i suggest a bull's head of Aegean origin

imagine opening it's mouth when spewing fire, with the horns aligning to the body of the weapon just to retract once the trigger is relased

  • because Brazen Bull
  • because of Greek Fire
  • because a goldfish would be called Bullfish
  • because Lebtr

Bullfish is a minotaur goldfish.
The bull should have been on the minotaur.
Dragon Fire because dragons.

Offline MagKel

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Re: New guns
« Reply #43 on: April 01, 2015, 07:23:17 am »
« Last Edit: April 01, 2015, 07:25:19 am by MagKel »

Offline Kamoba

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Re: New guns
« Reply #44 on: April 01, 2015, 07:50:54 am »
I saw a bullfish today and a flakfish yesterday!
I laughed manically as I took a mine launching squid...