Author Topic: RP Tavern (Name never set in stone!)  (Read 1822916 times)

Offline George Mills

  • Member
  • Salutes: 5
    • [DtDs]
    • 17 
    • 12
    • 11 
    • View Profile
Re: RP Tavern (Name never set in stone!)
« Reply #330 on: March 26, 2015, 03:12:14 pm »
"Koali, can your automaton think for itself?"

Offline Carn

  • Member
  • Salutes: 63
    • [DAGZ]
    • 31 
    • 26
    • 16 
    • View Profile
Re: RP Tavern (Name never set in stone!)
« Reply #331 on: March 26, 2015, 03:15:18 pm »
"Dude, i can guarantee, that none of thee automatons in Kinforth run on that blue stuff, and we have a lot of them, and some of them are sentient to a degree.  Also Koali i see i design flaw in your guy, he cant wind himself, also what is his name?"

Offline George Mills

  • Member
  • Salutes: 5
    • [DtDs]
    • 17 
    • 12
    • 11 
    • View Profile
Re: RP Tavern (Name never set in stone!)
« Reply #332 on: March 26, 2015, 03:29:25 pm »
"Perhaps Carn, but are they as intelligent as you or I? Blue matter bots are, as long as they have time to learn. Also, don't be mistaken, blue matter isn't used as a fuel, it's used as a brain of sorts for inanimate objects, no need for cables or wires, other than ones that would serve as bones or muscles."
« Last Edit: March 26, 2015, 03:36:25 pm by George Coutts »

Offline Carn

  • Member
  • Salutes: 63
    • [DAGZ]
    • 31 
    • 26
    • 16 
    • View Profile
Re: RP Tavern (Name never set in stone!)
« Reply #333 on: March 26, 2015, 03:47:40 pm »
"Sounds like something best left in the Earth, learn from the past George, there are things that should stay buried."

Offline George Mills

  • Member
  • Salutes: 5
    • [DtDs]
    • 17 
    • 12
    • 11 
    • View Profile
Re: RP Tavern (Name never set in stone!)
« Reply #334 on: March 26, 2015, 03:52:05 pm »
"But it can create new life! Watch!"
George looks inside his bag and pulls out a small metal man, and inserts a small amount of blue matter into it. The recently made automaton immediately awakens, and sits rather contently in George's palm.
"See? This science is harmless, and this technology didn't even contribute to the fall. The blue hair and pasty white complexion of their engineers is nothing to worry about. Think about all of the people this science could help!"
« Last Edit: March 26, 2015, 03:54:42 pm by George Coutts »

Offline Carn

  • Member
  • Salutes: 63
    • [DAGZ]
    • 31 
    • 26
    • 16 
    • View Profile
Re: RP Tavern (Name never set in stone!)
« Reply #335 on: March 26, 2015, 03:58:46 pm »
"George, any technology designed to help, can be reverse engineered to kill.  I've seen it done, plus, what if someone teaches an automaton to hate.  Teach them all the negative aspects of humanity, i guarantee you that wont end well, and that it will happen at some point." 

Offline Koali

  • Member
  • Salutes: 56
    • [Sass]
    • 15 
    • 13
    • View Profile
Re: RP Tavern (Name never set in stone!)
« Reply #336 on: March 26, 2015, 04:39:23 pm »
Bruh. That blue stuff's Phazon from Metroid Prime. Don't touch it, you'll get cancer.

Or is it the blue stuff from Astro Boy?


"The automaton can think for himself, but he doesn't have a name. He can't wind himself, because that would break the laws of physics-- Infinite energy, as it were."

Oh, and I'm 3D modeling the Prometheus right now.

Offline Carn

  • Member
  • Salutes: 63
    • [DAGZ]
    • 31 
    • 26
    • 16 
    • View Profile
Re: RP Tavern (Name never set in stone!)
« Reply #337 on: March 26, 2015, 04:50:42 pm »
"Why not give him a name? If you wont I will."

(dude thats awesome)

Offline George Mills

  • Member
  • Salutes: 5
    • [DtDs]
    • 17 
    • 12
    • 11 
    • View Profile
Re: RP Tavern (Name never set in stone!)
« Reply #338 on: March 26, 2015, 04:57:47 pm »
(Promethus was punished by the gods for giving the gift of knowledge to man...he was cast into the bowels of the earth to be pecked by birds...)
"Still, watch this...Carn, have you got anything that is hollow and metal?"
(Also the blue matter is based on...blue matter...from the Walterverse. The three singing animatronics are based on them aswell.)
« Last Edit: March 26, 2015, 05:05:49 pm by George Coutts »

Offline Koali

  • Member
  • Salutes: 56
    • [Sass]
    • 15 
    • 13
    • View Profile
Re: RP Tavern (Name never set in stone!)
« Reply #339 on: March 26, 2015, 05:05:50 pm »
The reason for calling it "The Prometheus" is because Prometheus brought fire to the humans.

The Prometheus Heavy Flamethrower is built to bring the fire to your enemies.

Offline Carn

  • Member
  • Salutes: 63
    • [DAGZ]
    • 31 
    • 26
    • 16 
    • View Profile
Re: RP Tavern (Name never set in stone!)
« Reply #340 on: March 26, 2015, 05:06:39 pm »
"Do pistols count?" (specifically Prometheus was punished for giving the knowledge of fire to man, and the exact punishment was having his liver torn out each day, as he was an immortal it kept growing back)

Offline George Mills

  • Member
  • Salutes: 5
    • [DtDs]
    • 17 
    • 12
    • 11 
    • View Profile
Re: RP Tavern (Name never set in stone!)
« Reply #341 on: March 26, 2015, 05:08:04 pm »
"Yeah a pistol would count, pass it here."

Offline Carn

  • Member
  • Salutes: 63
    • [DAGZ]
    • 31 
    • 26
    • 16 
    • View Profile
Re: RP Tavern (Name never set in stone!)
« Reply #342 on: March 26, 2015, 05:10:16 pm »
pulling out a derringer pistol froom his boot, and then completely unloading it he hands it to George, who was giving him an odd look "What? You bring that thing to life i dont want it shooting me."

Offline George Mills

  • Member
  • Salutes: 5
    • [DtDs]
    • 17 
    • 12
    • 11 
    • View Profile
Re: RP Tavern (Name never set in stone!)
« Reply #343 on: March 26, 2015, 05:12:50 pm »
George remains silent, and places a small amount of blue matter in the ammo slot. Almost instantly the gun begins screaming, although without a mouth, an echoey moan emanates from the barrel. 

Offline George Mills

  • Member
  • Salutes: 5
    • [DtDs]
    • 17 
    • 12
    • 11 
    • View Profile
Re: RP Tavern (Name never set in stone!)
« Reply #344 on: March 26, 2015, 05:14:47 pm »
"It's less about the gun miraculously being able to do things that it couldn't before, it merely gives the thing sentience. If you do it with something that doesn't have limbs it won't be able to move. Likewise, if you don't give it joins it's won't be able to move it's limbs. You have to create everything for it to use."
George throws the screaming pistol back to Carn.