Author Topic: Silly Ideas That Would Break the Game  (Read 323319 times)

Offline Charon

  • Member
  • Salutes: 95
    • [RAFT]
    • 37 
    • 39
    • View Profile
Re: Silly Ideas That Would Break the Game
« Reply #165 on: May 21, 2013, 09:00:16 pm »
Require the purchase of a 500 dollar real-wood steering wheel and throttle control in order to pilot, otherwise you MUST be an engineer or gunner

Offline Machiavelliest

  • Member
  • Salutes: 35
    • 21 
    • 31
    • 29 
    • View Profile
Re: Silly Ideas That Would Break the Game
« Reply #166 on: May 21, 2013, 09:37:50 pm »
I have those and they don't interface with the game :(

Offline Shinkurex

  • CA Mod
  • Salutes: 102
    • [MM]
    • 45 
    • 20
    • 43 
    • View Profile
Re: Silly Ideas That Would Break the Game
« Reply #167 on: May 21, 2013, 11:27:54 pm »
I have those and they don't interface with the game :(

we could make it work... we have the technology... Seriously wouldn't be that hard... a few accelerometers and some key mapping software.... and we would be set

Offline Gambrill

  • Member
  • Salutes: 26
    • [Cake]
    • 27 
    • 33
    • 24 
    • View Profile
Re: Silly Ideas That Would Break the Game
« Reply #168 on: May 22, 2013, 03:13:44 am »
A gattling gun that fires harpoons that pull at 1,000,000,000N and the harpoon heads are screws that do piercing damage every second and in the screw there are small holes that pour out liquid hot magma causing 98% chance to give 9 stacks of fire in an aoe of 30...

Offline Machiavelliest

  • Member
  • Salutes: 35
    • 21 
    • 31
    • 29 
    • View Profile
Re: Silly Ideas That Would Break the Game
« Reply #169 on: May 22, 2013, 04:20:54 am »
A gattling gun that fires harpoons that pull at 1,000,000,000N and the harpoon heads are screws that do piercing damage every second and in the screw there are small holes that pour out liquid hot magma causing 98% chance to give 9 stacks of fire in an aoe of 30...
Remember me bitching about how each throttle position should be mapped to a key, not just +/-1 thrust?  This is why.

Offline Letus

  • Member
  • Salutes: 34
    • [SAC]
    • 45 
    • 45
    • 33 
    • View Profile
Re: Silly Ideas That Would Break the Game
« Reply #170 on: May 23, 2013, 02:43:46 am »
if the Flare Gun had 4 shots....
and no spread.

Offline Gambrill

  • Member
  • Salutes: 26
    • [Cake]
    • 27 
    • 33
    • 24 
    • View Profile
Re: Silly Ideas That Would Break the Game
« Reply #171 on: May 23, 2013, 03:00:23 am »
Lochnagar shot on a flare gun. Burns pilots and crew until they fly into cloud. But if they fly into tar they melt causing the ship to fly aimlessly for 20 secs until they spawn again

Offline LordFunPants

  • Muse Games
  • Salutes: 49
    • [LFP]
    • 4
    • View Profile
Re: Silly Ideas That Would Break the Game
« Reply #172 on: May 23, 2013, 11:32:22 am »
How about The cheff Class we can add a kicthen to every ship and every 10 minutes chef  can ring his chefs bell and cause a cease fire among all ships then they go and eat and depending on how good the chefs cooking is  all the players will get varying buffs and debuffs. and maybe in between bell rings chefs can bring appitisers out to the crew to give them varius buffs. The captain will have to be responsible for choosing the kitchens load out of ingreadiants and food. and the chef will need to bring tools like a frying pan or a ladle to make the best use of these ingreadints. But can only bring 3 tools just like any other class.

Basically what im saying is screw air ships and  make an MMO about Cooking

lenz just read the first line and jumped and said "that was my idea!" and went on about wanting to have a kitchen in a ship. . .

Offline Machiavelliest

  • Member
  • Salutes: 35
    • 21 
    • 31
    • 29 
    • View Profile
Re: Silly Ideas That Would Break the Game
« Reply #173 on: May 23, 2013, 12:30:36 pm »
Having to pre-heat your diesel engines in colder climes.

Offline HamsterIV

  • Member
  • Salutes: 328
    • 10 
    • 45
    • 45 
    • View Profile
    • Monkey Dev
Re: Silly Ideas That Would Break the Game
« Reply #174 on: May 23, 2013, 01:05:38 pm »
I would like the flair gun to shoot like the rave cannon from battle zone:

http://www.youtube.com/watch?v=bzwqYrvSaVQ

Offline Machiavelliest

  • Member
  • Salutes: 35
    • 21 
    • 31
    • 29 
    • View Profile
Re: Silly Ideas That Would Break the Game
« Reply #175 on: May 23, 2013, 01:08:37 pm »
Flare


Flair

Offline Sgt. Spoon

  • Member
  • Salutes: 112
    • [Keno]
    • 3
    • View Profile
Re: Silly Ideas That Would Break the Game
« Reply #176 on: May 23, 2013, 01:21:05 pm »
I would like the flair gun to shoot like the rave cannon from battle zone:

http://www.youtube.com/watch?v=bzwqYrvSaVQ

...man I'd totally forgot Battlezone! Thanks for reminding me. Brb, gotta start playing again

Offline Nadrynne

  • Member
  • Salutes: 9
    • 17 
    • 5
    • View Profile
Re: Silly Ideas That Would Break the Game
« Reply #177 on: May 23, 2013, 03:45:07 pm »
How about a giant sling-shot type weapon that launches beehives onto the enemy ship, unleashing a cloud of angry bees that make doing just about anything really difficult as you are getting constantly stung.

Offline Charon

  • Member
  • Salutes: 95
    • [RAFT]
    • 37 
    • 39
    • View Profile
Re: Silly Ideas That Would Break the Game
« Reply #178 on: May 23, 2013, 05:29:25 pm »
A "No Camping" timer that automatically destroys the ship if it sits still for more than three seconds.

Offline Shinkurex

  • CA Mod
  • Salutes: 102
    • [MM]
    • 45 
    • 20
    • 43 
    • View Profile
Re: Silly Ideas That Would Break the Game
« Reply #179 on: May 23, 2013, 09:35:40 pm »
oh gosh the paddling would cry :P