Author Topic: Version 1.3.8 Release Notes  (Read 62491 times)

Offline Kouhei Sakurai

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Re: Version 1.3.8 Release Notes
« Reply #30 on: October 21, 2014, 11:40:05 pm »
There is NOTHING you can find that was lost in the change between lobbies and matchmaking. Everything you could do then is still there. This was proven by months of testing.

I can't see the details of active servers in the new matchmaker system. I can't tell which roles are missing for games in my preferred servers (I can't even tell if there are any active games in my preferred servers for that matter).

Offline DrTentacles

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Re: Version 1.3.8 Release Notes
« Reply #31 on: October 22, 2014, 01:31:28 am »
Had the default helm position been changed? To my recollection, I had spokes at 1:30-10:30. Now I have a spoke at 12:00, which blocks my view on a Lumberfish. Super petty and minor, and I'm trying to figure out if I'm hallucinating. It's annoying, though.

Offline sparklerfish

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Re: Version 1.3.8 Release Notes
« Reply #32 on: October 22, 2014, 07:21:17 am »
Had the default helm position been changed? To my recollection, I had spokes at 1:30-10:30. Now I have a spoke at 12:00, which blocks my view on a Lumberfish. Super petty and minor, and I'm trying to figure out if I'm hallucinating. It's annoying, though.

dude I was walking around a goldfish today and someone pointed out that the proportions are all different.  I put myself in 3rd person to verify and stuff is definitely wonky.  You're not hallucinating.

Offline Milevan Faent

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Re: Version 1.3.8 Release Notes
« Reply #33 on: October 22, 2014, 02:59:37 pm »
The goldfish is known to be bugged. Muse is working to fix it.

Offline Dementio

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Re: Version 1.3.8 Release Notes
« Reply #34 on: October 23, 2014, 01:23:36 pm »
Nowhere in the notes it says that the spawns of Duel at Dawn changed, but the spawns of Duel at Dawn changed, why?

Offline GeoRmr

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Re: Version 1.3.8 Release Notes
« Reply #35 on: October 23, 2014, 02:02:57 pm »
They mentioned it in the DevApp board, I guess they just forgot Daniel.

Offline Ayetach

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Re: Version 1.3.8 Release Notes
« Reply #36 on: October 23, 2014, 02:38:56 pm »
Of all the patches I've experienced when playing Goio I think this one has stuck out as the most satisfactory for me. Big changes with the fewest issues in my experience - not to mention new maps for a nice touch. Sure there's some rough edges to clean up perhaps, but props to Muse for a nicely executed patch :)

Offline Dementio

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Re: Version 1.3.8 Release Notes
« Reply #37 on: October 23, 2014, 02:41:28 pm »
but why did the spawns change? It's far worse since now since you can literally sit behind them and kill them the second they spawn.

Offline sparklerfish

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Re: Version 1.3.8 Release Notes
« Reply #38 on: October 23, 2014, 03:20:49 pm »
The spawns in Duel at Dawn were one of my favorite things about the map.  I have no idea why they changed them (especially without even mentioning it) and I don't like it.

Offline Wundsalz

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Re: Version 1.3.8 Release Notes
« Reply #39 on: October 23, 2014, 03:45:45 pm »
The spawns in Duel at Dawn were one of my favorite things about the map.  I have no idea why they changed them (especially without even mentioning it) and I don't like it.
Is that sarcasm? I hope that's sarcasm.

Offline sparklerfish

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Re: Version 1.3.8 Release Notes
« Reply #40 on: October 23, 2014, 03:49:31 pm »
Not sarcasm at all.  I think it made Duel matches exciting and different from other maps.

Offline redria

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Re: Version 1.3.8 Release Notes
« Reply #41 on: October 23, 2014, 05:05:25 pm »
Did something get messed up with ramming? I got insta-killed by ramming the side of a pyramidion (with a pyramidion) and I hadn't taken any damage yet. Then later in the match I went nose-to-nose with a spire and barely survived. It felt like we clipped through and were doing a bit of rebounding against the other ship.

Offline sparklerfish

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Re: Version 1.3.8 Release Notes
« Reply #42 on: October 23, 2014, 05:15:37 pm »
I've noticed a LOT of strange things happening with ramming.  I sent in a bug report and Howard says they're aware of it and there should be a fix rolling out tomorrow.

Offline Queso

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Re: Version 1.3.8 Release Notes
« Reply #43 on: October 23, 2014, 11:55:39 pm »
It is definitely known and should be fixed when the hotfix comes out.

Offline Admiral Ackbar RTDT

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Re: Version 1.3.8 Release Notes
« Reply #44 on: November 22, 2014, 02:20:55 am »
Love the new update. Always look forward to new features. New matchmaking works really well. I think you should make the add time button smaller and move it every update to make it harder to find but that's just me ;)