Author Topic: Fan Art Thread  (Read 200896 times)

Offline Piemanlives

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Re: Fan Art Thread
« Reply #315 on: August 25, 2014, 11:44:31 am »
Depends on who you're flying with really. Also, lobbies are fun too.

Offline Queso

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Re: Fan Art Thread
« Reply #316 on: August 25, 2014, 02:16:12 pm »
Since we are already veering waaaay off topic, I'd argue that the diagram (other than the lobbies) is the diagram of a well paced game. Constant action is bad pacing.

Offline HamsterIV

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Re: Fan Art Thread
« Reply #317 on: August 25, 2014, 03:55:03 pm »
"Fun" should be replaced with "intensity" the entire experience is fun but intensity peaks and drops with the flow of the game. Being a well timed mallet hit away from death only has meaning if you are not always a well timed mallet hit away from death.

Offline Tanya Phenole

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Re: Fan Art Thread
« Reply #318 on: August 29, 2014, 01:37:14 am »
something squddish here

it's just a sketch though =) I know it is different from real squid but i really wanted that helm on front


Offline HamsterIV

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Re: Fan Art Thread
« Reply #319 on: August 29, 2014, 12:34:49 pm »
The squid has a lot of geometry and I applaud you for rendering it at this angle. Some of the rigging is missing but I those ropes would interferer with the composition. I like how you render the back in soft focus to draw attention to the part of the ship you want to focus on.

Offline Piemanlives

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Re: Fan Art Thread
« Reply #320 on: August 29, 2014, 09:47:21 pm »
It actually reminds me a bit like a barge almost, kind of perfect for hauling cargo.

Offline Tanya Phenole

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Re: Fan Art Thread
« Reply #321 on: August 30, 2014, 01:10:51 am »

Offline macmacnick

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Re: Fan Art Thread
« Reply #322 on: August 31, 2014, 12:37:32 am »
Looks similar to the arashi bonefish from the coop mode demos, just needs a beaked balloon and a heavy gun up front.