Author Topic: Those Japanese Signals  (Read 19436 times)

Offline Sprayer

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Those Japanese Signals
« on: August 09, 2014, 03:24:12 pm »
Make the addressee of a voicecommand choose the language of said command, not the sender. Thank you very much.

Offline Squidslinger Gilder

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Re: Those Japanese Signals
« Reply #1 on: August 09, 2014, 03:55:04 pm »
No, they still get text in their own language. If my Japanese voices get taken away...<words about wrath, doom, and tentacles, too extreme to be left visible go here>!!!

Offline obliviondoll

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Re: Those Japanese Signals
« Reply #2 on: August 09, 2014, 08:30:33 pm »
No, they still get text in their own language.

As long as this doesn't change, I agree with...

Quote
If my Japanese voices get taken away...<words about wrath, doom, and tentacles, too extreme to be left visible go here>!!!

And I don't even remember enough of my 4 years of studying Japanese to figure out what they're saying most of the time anyway. And I don't use the Japanese speech option. My character speaks English, but I like hearing that little bit of added diversity from the players who do use voice commands.

Offline shaelyn

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Re: Those Japanese Signals
« Reply #3 on: August 09, 2014, 09:10:59 pm »
yeah I have a love/hate relationship with this suggestion.  it's better functionally to have it spoken in whatever language the listener is native to, yes.  but there is at least the text, and I honestly prefer the diversity over the functionality.

I never thought I would type that I have a preference of anything over functionality @.@

alsowouldlovepiratevoicecommandskthxbye

EDIT:  would be a thing if the addressee had an option to hear it in only their native language or in the language the speaker chose.  though, I'm probably asking too much XD
« Last Edit: August 09, 2014, 09:16:17 pm by shaelyn »

Offline obliviondoll

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Re: Those Japanese Signals
« Reply #4 on: August 10, 2014, 01:58:05 am »
EDIT:  would be a thing if the addressee had an option to hear it in only their native language or in the language the speaker chose.  though, I'm probably asking too much XD

I agree on both counts.

This would be great if it's practical to implement, but it probably isn't. Here's hoping we're wrong on the second part.

Offline CheeseAlmighty

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Re: Those Japanese Signals
« Reply #5 on: August 10, 2014, 02:50:46 am »

alsowouldlovepiratevoicecommandskthxbye


^This. Can we haz Muse, pls? :3 Also, I would like a Scot one as well. :P

Offline Tanya Phenole

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Re: Those Japanese Signals
« Reply #6 on: August 10, 2014, 03:28:53 am »
For me audio code is priority, and I'd love to hear audio signals in English. English isn't a native language for me (as for I think 60% of community?) and it was quite hard to get used to react on english commands, and I don't feel like learning another foreign language to keep playing the game. So I am totally for this idea.


Offline Sammy B. T.

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Re: Those Japanese Signals
« Reply #7 on: August 10, 2014, 09:15:48 am »
I'm fairly sure I've used voice chat more in the two days of realizing I could give commands in Japanese than I have throughout the rest of having voice commands.

And its for no valid reason.

You should probably take away my ability to do so for my own good.

Offline Ultimate Pheer

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Re: Those Japanese Signals
« Reply #8 on: August 11, 2014, 09:58:01 am »
Voice commands are also accompanied by a visual identifier, right?

Offline Gadget Hackwrench

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Re: Those Japanese Signals
« Reply #9 on: August 11, 2014, 10:16:51 am »
Voice commands are also accompanied by a visual identifier, right?

Which is not really noticeable.

Audial >>> Visual

I once misheard the voice signal, thinking it was english, but it was japanese and I ran to different direction

Offline pandatopia

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Re: Those Japanese Signals
« Reply #10 on: August 11, 2014, 10:31:14 am »
I once misheard the voice signal, thinking it was english, but it was japanese and I ran to different direction

Ah, thats because japan is on the other side of the world, so their directions are backwards. Similar to how up is down in australia.

...

I think the japanese voices are neat but as I am certain 99% (I'm willing to put money down on 100% as well) of our players do not speak japanese, I think an option to have voices play in your language certainly wouldn't hurt anyone.

Though the idea of people having babelfish in their ears is humorous to me.

Offline Queso

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Re: Those Japanese Signals
« Reply #11 on: August 11, 2014, 11:12:33 am »
(I'm willing to put money down on 100% as well) of our players do not speak japanese,

https://gunsoficarus.com/community/forum/index.php/board,27.0.html

Offline pandatopia

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Re: Those Japanese Signals
« Reply #12 on: August 11, 2014, 11:41:25 am »
(I'm willing to put money down on 100% as well) of our players do not speak japanese,

https://gunsoficarus.com/community/forum/index.php/board,27.0.html

You can't prove anything!

Do you accept checks?

Offline Queso

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Re: Those Japanese Signals
« Reply #13 on: August 11, 2014, 12:00:38 pm »
Yes, mail checks to Muse Tower, 55 Globe Statue Circle, The Labyrinth, Paritan, Burren.
« Last Edit: August 11, 2014, 12:05:40 pm by Queso »

Offline obliviondoll

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Re: Those Japanese Signals
« Reply #14 on: August 11, 2014, 11:03:22 pm »
Yes, mail checks to Muse Tower, 55 Globe Statue Circle, The Labyrinth, Paritan, Burren.

Quick, everyone!

Before they change address!

Print out the following image and sent it off like Queso asked:



(Sorry for the off-topic, but I couldn't pass up an opportunity like that one)