Author Topic: Quack Quack, it's Duck Time  (Read 508153 times)

Offline Morblitz

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Re: Quack Quack, it's Duck Time
« Reply #150 on: April 10, 2013, 04:55:10 am »
What if... What if the Community Ambassador was infected all along?

Offline Coldcurse

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Re: Quack Quack, it's Duck Time
« Reply #151 on: April 10, 2013, 05:12:58 am »
then ill try to join the CA and type quack quack in this thread

Offline N-Sunderland

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Re: Quack Quack, it's Duck Time
« Reply #152 on: April 10, 2013, 07:24:09 am »
we need a community ambassador  to solve this problem, its getting out of control.

lets set up a safe heaven for non infected players

Hi.

Quack quack

Offline Coldcurse

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Re: Quack Quack, it's Duck Time
« Reply #153 on: April 10, 2013, 08:19:35 am »
n-sunderland is corrupted, he must be cleansed. GRAB THE TORCHES AND PITCHFORKS

Offline Charon

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Re: Quack Quack, it's Duck Time
« Reply #154 on: April 10, 2013, 08:37:59 am »
n-sunderland is corrupted, he must be cleansed. GRAB THE TORCHES AND PITCHFORKS

I saw a movie where this didn't work. In light of that, the only logical thing to do is give in.

Offline Morblitz

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Re: Quack Quack, it's Duck Time
« Reply #155 on: April 10, 2013, 08:42:03 am »
Oh god is it a witch hunt already?

"I saw N-Sunderland with the Ducks! I saw Goody Osburn with the Ducks! I saw Bridget Bishop with the Ducks!"
- Coldcurse

"Because it is my name! Because I cannot have another in my life! Because I lie and sign myself to lies! Because I am not worth the dust on the feet of them that hang! How may I live without my name? I have given you my soul; leave me my name!"

- N-Sunderland

Offline Veyka

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Re: Quack Quack, it's Duck Time
« Reply #156 on: April 10, 2013, 09:21:36 am »
May the sound of Quacking lead your soul to the next life Coldcurse ;)

Offline N-Sunderland

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Re: Quack Quack, it's Duck Time
« Reply #157 on: April 10, 2013, 10:08:07 am »
Oh god is it a witch hunt already?

"I saw N-Sunderland with the Ducks! I saw Goody Osburn with the Ducks! I saw Bridget Bishop with the Ducks!"
- Coldcurse

"Because it is my name! Because I cannot have another in my life! Because I lie and sign myself to lies! Because I am not worth the dust on the feet of them that hang! How may I live without my name? I have given you my soul; leave me my name!"

- N-Sunderland

For a moment I thought it was going to be something I actually said XD


Offline Machiavelliest

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Re: Quack Quack, it's Duck Time
« Reply #158 on: April 11, 2013, 04:38:30 am »
We need to find a way to turn this into a pyramid scheme.

Offline Keon

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Re: Quack Quack, it's Duck Time
« Reply #159 on: April 11, 2013, 07:35:10 pm »
You will be ducksimilated, ColdCurse.

Offline JaceBoojah

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Re: Quack Quack, it's Duck Time
« Reply #160 on: April 15, 2013, 06:35:14 pm »
How many ducks are like me and work from home, that can make it to a game any time day of night?

If there is enough Ducks like me we should form an international challenge team.  A team that everyone knows how to contact each other.  A team that doesn't have to ever scramble to find a replacment because someone was a no show.

Reliability first, skill can be taught later.

Not a Cogs team.

Japan has already called for challengers in a different thread.

So, who doesn't have a set work or sleep schedule? (no life like me! :P)

Offline Morblitz

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Re: Quack Quack, it's Duck Time
« Reply #161 on: April 15, 2013, 07:00:59 pm »
I love to, but unfortunately my job needs to be not inside my house in my pajamas. :(

One day, though.

One day.

Offline Machiavelliest

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Re: Quack Quack, it's Duck Time
« Reply #162 on: April 15, 2013, 11:39:55 pm »
I'm on Japanese time.  My availability is pretty sketch, though, due to an unpredictable work schedule.

I know we have the Hungry Duck Games.  What about a less open-ended Aviator's Kumite?



The premise would be a duel between crews to test the crews' ability to adapt strategy in a one-on-one environment, removing the often frustrating element of teammate performance.  It would be fought in a 2v2 map, with only two ships doing combat at a time.  When one ship was victorious, it would be allowed to repair, and then then next opponent from the other team would engage from their starting point.  The rules need more refining, but here's the starter concept.

Ships would be constrained either to specific ship, specific loadout (which would allow concept testing for experimental builds), specific loadout (harpoons only, flames only, or more imaginitive combinations), and other permutations.  The important part in this Iron Chef: Battle Duck-style concept is that the Kumite restrictions aren't released until the lobby is created.  This prevents practicing, which is the whole point of selectively testing your crew and its ability to adapt, not the ship.


Offline Charon

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Re: Quack Quack, it's Duck Time
« Reply #163 on: April 16, 2013, 08:04:04 pm »
Just dropping by to say that the above idea reminds me of the Pits in Spartacus: Blood and Sand. I love it.

Offline Moriarty

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Re: Quack Quack, it's Duck Time
« Reply #164 on: April 23, 2013, 10:34:24 am »
True Facts about the ducks, terrifying.

http://www.youtube.com/watch?v=6k01DIVDJlY