Author Topic: 1.3.6 Hotfix Flamethrower  (Read 161262 times)

Offline Imagine

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Re: 1.3.6 Hotfix Flamethrower
« Reply #165 on: June 06, 2014, 12:15:36 pm »
Well, if this gun isn't used in competitive play (is it? you seem to have a pretty good case that it is easy enough to counter), then doesn't that defeat the point of the buff (or rather, fix) that was deployed?

And so if it has no use in the competitive scene, then isn't the pug game scene the primary place where its use should be considered?
It's being used in competitive scene.

Offline Mezhu

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Re: 1.3.6 Hotfix Flamethrower
« Reply #166 on: June 06, 2014, 01:54:13 pm »
Weird, still haven't stumbled upon one.

Offline Imagine

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Re: 1.3.6 Hotfix Flamethrower
« Reply #167 on: June 06, 2014, 02:09:09 pm »
Weird, still haven't stumbled upon one.
Cake obliterated TAW with a flamer/carro pyra last week in Hephaestus league.

Offline -Mad Maverick-

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Re: 1.3.6 Hotfix Flamethrower
« Reply #168 on: June 06, 2014, 03:28:22 pm »
Weird, still haven't stumbled upon one.
Cake obliterated TAW with a flamer/carro pyra last week in Hephaestus league.

yup they showed that sure all flamer is easily countered but flamer + another synergizing weapon is effective which puts it in the same field as every other well balanced weapon.

now to be fair if I saw cake running at me with a flamer caro I would not be afraid because of my crew and my particular play style but if I was a snipe team and cake was able to close the distance I would be very nervous of a flamer which is how it should be. 

tldr:  flamer is both counterable and is useful as a counter making it well balanced yay muse!!!

Offline Sammy B. T.

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Re: 1.3.6 Hotfix Flamethrower
« Reply #169 on: June 06, 2014, 08:11:02 pm »
Also before the flamer was buffed recently it was also competitive when synergized with a carronade as we saw with OVW. Was it not balanced then or is Redria simply godly and using a crap gun as a handicap?

Offline Dutch Vanya

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Re: 1.3.6 Hotfix Flamethrower
« Reply #170 on: June 06, 2014, 08:51:26 pm »
Also before the flamer was buffed recently it was also competitive when synergized with a carronade as we saw with OVW. Was it not balanced then or is Redria simply godly and using a crap gun as a handicap?
Redria took risks and it payed off. It's rare in the competitive scene.

Offline -Mad Maverick-

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Re: 1.3.6 Hotfix Flamethrower
« Reply #171 on: June 06, 2014, 09:04:39 pm »
Also before the flamer was buffed recently it was also competitive when synergized with a carronade as we saw with OVW. Was it not balanced then or is Redria simply godly and using a crap gun as a handicap?

my bad did he win?

Offline Sammy B. T.

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Re: 1.3.6 Hotfix Flamethrower
« Reply #172 on: June 07, 2014, 08:53:43 am »
Most of the time they brought that build they seemed to win. During sky league we only beat it once while playing on our best map

Offline -Mad Maverick-

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Re: 1.3.6 Hotfix Flamethrower
« Reply #173 on: June 07, 2014, 10:15:50 am »
oh doesn't sound like redria's was godly then... I'm gonna go with ovw is really talented and even they couldn't quite get the flamer to work because of how underwhelming it was

Offline Sammy B. T.

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Re: 1.3.6 Hotfix Flamethrower
« Reply #174 on: June 07, 2014, 10:50:00 am »
My argument wasn't that Redria was godly, my argument was that it was an effective and balanced weapon before the buff which we see due to the consistent high quality play when Redria brought his carro flamer.

Offline macmacnick

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Re: 1.3.6 Hotfix Flamethrower
« Reply #175 on: June 07, 2014, 11:19:52 am »
but sammy, not all off us are people who have consistent performance at the highest level of play, so it doesn't chalk up to be as well balanced as you are claiming it was before the buff. Also, the buff made the current flamer better at working together with certain weapons.

Offline Sammy B. T.

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Re: 1.3.6 Hotfix Flamethrower
« Reply #176 on: June 07, 2014, 11:51:40 am »
The main thing the current buff did was make fire stacks harder to manage as there are now more done quickly and chem has a 5 second cool down. The flamer doesn't need fast stacks to be effective but instead persistence threat of stacks. Therefore I don't buy the argument that the fast stack flamer somehow makes it better suited with more weapons.

Offline -Mad Maverick-

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Re: 1.3.6 Hotfix Flamethrower
« Reply #177 on: June 07, 2014, 01:22:41 pm »
Sammy did you know that back in beta there weren't even stacks? that a set fire automatically knocked a gunner off?  did you know me and spud and zill still dominated against flamer squids "somehow"?

Offline Sammy B. T.

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Re: 1.3.6 Hotfix Flamethrower
« Reply #178 on: June 07, 2014, 02:49:37 pm »
The only thing I know less is your point.

Offline -Mad Maverick-

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Re: 1.3.6 Hotfix Flamethrower
« Reply #179 on: June 07, 2014, 05:31:58 pm »
my point is flamers were even more powerful at one point.  there was a time that a flamer squid ACTUALLY struck fear into ones heart and even back then good players with good crews could counter it.  so now with the new "buff" which is more of a return to the original flamer but still weaker I promise you it can be countered