The IdeaPiggy-backing off of the League play currently being developed discussed here:
https://gunsoficarus.com/community/forum/index.php/topic,3799.0.htmlI think it might be fun to have a 'Fantasy League' to pair along with it. Similar to Football and Fantasy Football. With the highly organized and predictable nature of the proposed League, it should be pretty simple to get a Fantasy League running alongside it.
How This WorksIt's based upon the same structure as any other fantasy team. We have a roster of players who will participate in the league, and those wishing to take part in the Fantasy League build their own 'team' from this list. The players receive points for their performance in League matches.
However, we are limited to actions that can be easily tracked, particularly from a streamed game. While it's possible to have players screen shot their end match performance stats and send it in, that's a bit of a hassle and also not an accurate representation of their performance.
For our purposes, we will divide players into two categories, 'Captains' and 'Crew'. The Crew players will earn points for any action that is reported by the combat log (upper left of the screen), which is parts destroyed and parts rebuilt.
Crew- 1 Point per Gun Destruction/Rebuild
- 2 Points per Engine Destruction/Rebuild
- 3 Points per Balloon Destruction/Rebuild
- 4 Points per Hull Destruction (+1 if this is followed by the ship being destroyed)
- 5 Points per Hull Rebuild
- -2 Points per Disconnect (or divide total score in half if Fail to Return)
Captains will receive points based upon their crew performances, match outcome, and match performance.
Captains- 50 Points per Ship Kill
- -20 Per Ship Death
- (Sum of Crew Score)/4 ((The average score of the crew))
- (Average Survival Time)/(Match Length)*50
- -10 per Disconnect (Divide Score by 4 if Fail to Return)
- Sum of End Game Score * 1.5 (if Victor)
How to Create a RosterThere's a few ways for participants in the Fantasy League to make their roster.
The easiest and probably most boring is for an All Pick, where you can compose your team of anyone, even if they've already been selected in someone else's team.
To keep it interesting and competitive, we can go with a Random Pick or Draft Pick. With a random pick, your team will be assigned to you, where with a Draft Pick, players take turns choosing from the Roster. Generally the turns will be based upon your performance in the previous Fantasy League. Also due to the time it would take, it's probably best to go with Random, at least for the initial Fantasy League.
Your Roster will be composed of 14 Players.
2- Captains
6- Crew
2- Replacement Captains
4- Replacement Crew
Only the score from 2 captains and 6 crew will be used each week. You can change your crew formation anytime before those weeks matches are played.
Replacements will be used when someone in your starting team does not participate in a given week.
For example if a team in Match 1 has one of your players, but that player couldn't make it. Your #1 replacement will have their score used instead. If your #1 replacement also didn't play, your #2 replacement will be used. If Match 4 happens and another one your picks is missing, your #3 replacement will be used in their stead. If you don't have enough replacements for the number of players missing, you will only get scored for the players that played. (ie: if only 7 of your 14 players played, you will only get points for those 7).
TradingPart of the fun for Fantasy Teams is building up your team, which is where trading comes into play.
All trades must be completed before 1 AM Thursday (GMT) to be official. Both players must notify the organizer before this time (probably in a thread). Scores previously earned by the players are not transferred.
Once the Final Tournaments begin, there is no more trading allowed.
PrizesIdeally there will be a prize for the player who earned the most Fantasy Points at the end of the season. This has yet to be discussed or determined (although I'm fairly certain we could get Muse to chip in costumes <3 ).
DiscussionThe set up and proposed rules and scoring system are still in the drafting phases, so any input would be appreciated. What should change, what should stay, and why? Did we leave out anything important?