Author Topic: The Wall [v1]  (Read 457831 times)

Offline BdrLineAzn

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Re: The Wall [v1]
« Reply #120 on: January 27, 2014, 11:42:01 pm »
I feel like the death of me will be from you guys than from the Wall.

Offline Piemanlives

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Re: The Wall [v1]
« Reply #121 on: January 27, 2014, 11:43:15 pm »
You brought this on yourself.

Offline Coldcurse

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Re: The Wall [v1]
« Reply #122 on: January 28, 2014, 02:03:15 am »
*takes 1 turn*
Coldcurse agreed with himself to raise the baby sign.
Coldcurse grabs BdrLineAzn and ties him on the front of his ship, using him as human shield since the maker of the wall adores him.
With BdrLineAzn tied on the front of his ship, he flies towards the wall.

Offline Cheesy Crackers

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Re: The Wall [v1]
« Reply #123 on: January 28, 2014, 02:50:12 am »
As I float around in oblivion I see only darkness... but all of a sudden there's a blinding flash of light and I see Coldcurse stealing the baby sign.
"Curse you Coldcurse!" I cry. Cancelling out the curse in Coldcurses' name he now becomes just Cold.

(This isn't an action this is just me taking up some time while I respawn)

*EDIT* Hey! Does this mean I get an announcer saying "FIRST BLOOD 'Cheesy Crackers'"?

Offline Coldcurse

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Re: The Wall [v1]
« Reply #124 on: January 28, 2014, 03:14:16 am »
As I float around in oblivion I see only darkness... but all of a sudden there's a blinding flash of light and I see Coldcurse stealing the baby sign.
"Curse you Coldcurse!" I cry. Cancelling out the curse in Coldcurses' name he now becomes just Cold.

(This isn't an action this is just me taking up some time while I respawn)

*EDIT* Hey! Does this mean I get an announcer saying "FIRST BLOOD 'Cheesy Crackers'"?
oh you just got the wrong person to edit names.

*As Coldcurse is leader of TFD and related to The Flying Dutchmen, he sences Cheesy Crackers soul floating around.*
Well Well... I know you're there Cheesy, let me help you out a little since you do not fear death.
*Coldcurse pulls out a old wooden box and opens it, sucking the soul of Cheesy Crackers inside the box and then closes it*
Welcome into my locker.
*Cheesy Crackers is delayed 1 turn to respawn.*

(This is an Playerbound-passive effect that only Coldcurse can activate if people recently died, this will NOT consume a turn.)

Offline -Narcotic

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Re: The Wall [v1]
« Reply #125 on: January 28, 2014, 12:18:47 pm »
I quickly remove the people that are stuck on the wall (except for redria) and join the BillGates to the magic wand, allowing me to add Windows to things AND do magic. It will be called... The Microsoft.

Offline Oliver Colt

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Re: The Wall [v1]
« Reply #126 on: January 28, 2014, 02:21:53 pm »
END OF TURN 9

redria:
You try to climb the Wall and get really damn sweaty doing so, but it makes the ivy stronger and the Wall weaker, if that makes sense [it doesn't but shh]. You think you can reach the top by turn 11. The Wall can't attack you because you're stuck on it.

Ongoing action: Climbing the Wall.
Damage dealt: 0
Damage taken: 0
HP: 77/100
Misc.: Stuck on the Wall.

Gryphos Felldawning:
You turn the Kool-aid man into a Hero of Ragnarok and jump on his shoulders to attack the Wall. You hit very near the center of the red circle! The Kool-aid hero of Ragnarok is now helping you. The Wall throws a brick at you and it hits you in the head.

Peeps: Kool-aid hero of Ragnarok (91 HP).
Damage dealt: 1025
Damage taken: 9
HP: 59/100

Piemanlives:
You throw water bombs at the Wall and successfully make it weaker for 3 turns. The Wall throws a rock at you and it hits you in the head as well.

Damage dealt: 220
Damage taken: 9
HP: 65/100

macmacnick:
Your bomb factory continues dealing damage, so you decide to make some mortar-disentigrating weapons for... disentigrating mortars. If you use it on a ship, it should be able to deal more damage when ramming the Wall. The Wall can't attack you because you're inside the laboratory.

Damage dealt: 2613 (1163 from bomb factory, 475 from bombs in the catapult, 975 from bombs in the cannon).
Damage taken: 0
HP: 78/100

Keon:
You start researching the wrecking ball. With Miley Cyrus' inspiring music playing in the background, you're sure you could make a really good one in little time. The Wall can't attack you because you're behind the other Wall.

Damage dealt: 0
Damage taken: 0
HP: 91/100

Coldcurse:
You grab BdrLine and tie him to your ship, thinking the Wall won't harm you this way. You seem to have forgotten the Wall is not entirely controlled by the GM but also by his dice. You also go grab your wooden box and trap Cheesy's soul in it. The Wall throws a rock at you as you're distracted doing this.

Stuff: Baby sign.
Damage dealt: 0
Damage taken: 8
HP: 66/100 [Sorry I didn't post your HP last turn, I started looking for it and got sidetracked because it had been so long after your last post xD]

Cheesy Crackers:
You're currently re-spawning. Coldcurse traps you in his box thing, making you wait one more turn before you come back to life.

Stuff: Wall minions (x41).
Ongoing action: Re-spawning.
Damage dealt: 0
Damage taken: 0
HP: 0/100

-Narcotic:
You wanted to help BdrLine down from the Wall but he's now in Coldcurse's ship. You move on to put together your BillGates with your magic wand, giving you the Microsoft. The Wall attacks you for making such a weird invention.

Stuff: The Microsoft.
Damage dealt: 0
Damage taken: 8
HP: 57/100

BdrLineAzn:
You're finally taken down from the Wall! Now you're stuck on Coldcurse's ship though. The Wall takes this chance to throw a brick at you.

Damage dealt: 0
Damage taken: 9
HP: 67/100
Misc.: Tied to Coldcurse's ship.

Lyserg.Z:
Your ivy keeps dealing damage to the Wall. The Wall throws a rock at you for not posting in this turn either again.

Stuff: Ivy (dealing damage)
Specializations: Nature-related magic.
Damage dealt: 31 (Ivy)
Damage taken: 7
HP: 78/100



The laboratory:
Speeds up the creation of new weapons and gadgets and other sci-fi goodies.
You can upgrade weapons here for extra damage.
Has a really sweet bathroom (+1 HP to anyone who uses it).

Status: Finished.

The fort numero uno:
Gives +15 defense to anyone staying inside of it.
Holds up to 3 people.

Status: Finished.

The catapult:
First siege unit of the game.
Effective attacking cities.
Can be used by many people in one turn (only one shot for each person).

Status: Finished.

The Llaw:
+1 Culture output for every Wall.
-5% Accuracy for everyone directly attacking the Wall.
Allows research to commence on upgrading the Wall's arsenal.
Deals damage to the Wall for every construction turn.

Status: Finished.

The other Wall:
Defense bonus to anyone behind it.
Allows to use long range weapons without losing cover.
Holds up to 6 people.
Producing: +1 Culture.

Status: Finished.
Inside: Keon.

High energy kinetic rail-cannons:
Deal damage to the Wall... I don't really know what kind.
Can be used by many people in one turn.

Status: Finished.

Bomb factory:
Produces bombs that get thrown at the Wall automatically every turn.
Has expansions for other existing weapons.

Status: Finished.

The hospital:
Helps recover more HP each turn to anyone inside it.
Has a really good cafeteria (+1 HP to anyone who uses it).

Status: Finished.



The Wall:

Hp: 984560/1000000
Status: Wet .-.
Producing: +1 Culture
Perks: Incendiary Pebbles II


WEEEEEEEEEEEOW It's turn 10!!! :D
« Last Edit: January 28, 2014, 02:24:30 pm by Oliver Colt »

Offline Gryphos

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Re: The Wall [v1]
« Reply #127 on: January 28, 2014, 03:22:24 pm »
I get the Kool-Aid hero of Ragnarok to throw me into the air with his super strength. I grab onto BrdLine's leg and try and rescue him while the Kool-aid guy cheers me on.

Offline redria

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Re: The Wall [v1]
« Reply #128 on: January 28, 2014, 03:26:01 pm »
macmacnick:
Your bomb factory continues dealing damage, so you decide to make some mortar-disentigrating weapons for... disentigrating mortars. If you use it on a ship, it should be able to deal more damage when ramming the Wall. The Wall can't attack you because you're inside the laboratory.
http://en.wikipedia.org/wiki/Mortar_%28masonry%29
Mortar! the thing that holds bricks together! (Sorry, I am making this educational whether you like it or not)

I keep climbing! I have no idea why I want to be on top of the wall, but dangit, I'm gonna get to the top.

Offline Oliver Colt

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Re: The Wall [v1]
« Reply #129 on: January 28, 2014, 03:37:38 pm »
macmacnick:
Your bomb factory continues dealing damage, so you decide to make some mortar-disentigrating weapons for... disentigrating mortars. If you use it on a ship, it should be able to deal more damage when ramming the Wall. The Wall can't attack you because you're inside the laboratory.
http://en.wikipedia.org/wiki/Mortar_%28masonry%29
Mortar! the thing that holds bricks together! (Sorry, I am making this educational whether you like it or not)

I thought he meant the ship guns tho because he said ship rams and- OMG YOU'RE RIGHT! XD Okay it makes sense now... See this is what happens when you mess around with a GM so much, I know what ^that mortar is but I remembered the guns first and I just thought "hey this doesn't make sense but okay lets do it" :D At least it's just wording and it doesn't affect anything until the weapon is used :P Thanks redria!

Offline Coldcurse

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Re: The Wall [v1]
« Reply #130 on: January 28, 2014, 05:42:42 pm »
*coldcurse takes 1 turn*
Coldcurse flies into a safe distance so the wall cant hurt him.
Coldcurse starts thinking how to damage the wall more.


Offline macmacnick

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Re: The Wall [v1]
« Reply #131 on: January 28, 2014, 05:54:44 pm »
Decides on a product name for the mortar(masonry)-destroying weapon: AntiMortar™




AntiMortar is a trademark of Brick Co. Wall Disposal Solutions.

Offline Piemanlives

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Re: The Wall [v1]
« Reply #132 on: January 28, 2014, 07:16:06 pm »
I pop into the lab and begin developing a hammer wheel, which drives a wheel of hammers at the wall, must be built for every use.

Offline BdrLineAzn

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Re: The Wall [v1]
« Reply #133 on: January 28, 2014, 07:56:26 pm »
Since I'm finally off the fricken Wall, I untie myself from Coldcurse's ship and walk to the hospital to heal after everything I went through.

Offline Keon

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Re: The Wall [v1]
« Reply #134 on: January 28, 2014, 08:11:50 pm »
I'd like to continue wrecking ball from behind The Other Wall.