Author Topic: Hamsterdam, new Muse game?  (Read 29950 times)

Offline Keon

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Hamsterdam, new Muse game?
« on: January 12, 2014, 02:49:26 pm »

Offline Gryphos

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Re: Hamsterdam, new Muse game?
« Reply #1 on: January 12, 2014, 02:53:26 pm »
Wait… they were serious about the hamster fighting game?

Offline Ernest Wolf

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Re: Hamsterdam, new Muse game?
« Reply #2 on: January 12, 2014, 03:44:33 pm »
Well, I am getting it anyway, because you know... It's Muse.

Offline Squidslinger Gilder

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Re: Hamsterdam, new Muse game?
« Reply #3 on: January 12, 2014, 04:43:34 pm »
Not gonna say it...

Offline Piemanlives

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Re: Hamsterdam, new Muse game?
« Reply #4 on: January 12, 2014, 06:29:16 pm »
I'm really curious to see how Hamster feels about this.

Offline Surette

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Re: Hamsterdam, new Muse game?
« Reply #5 on: January 12, 2014, 08:03:06 pm »
I... well...

it's interesting, for sure.

Offline Captain Smollett

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Re: Hamsterdam, new Muse game?
« Reply #6 on: January 12, 2014, 11:52:39 pm »
I've heard Bubbles talk about this on multiple occasions; I'll never doubt the video game mojo from the man who's mind brought us GOI.

Going to have to start practicing my hamster style now so I can be ready to dominate when it's released.

Offline HamsterIV

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Re: Hamsterdam, new Muse game?
« Reply #7 on: January 13, 2014, 01:50:46 am »
This comes as a complete surprise to me. Fighting games are not my thing, but the micro world idea, where you experience the normal world through the eyes of something a different scale sounds interesting. There is another game in development called "Hamster Eagle Hunter" that plays with the same idea. http://hamstereaglehunter.com/ however to my knowledge that game is being produced by an individual instead of a proven team. I wish Muse the best in all things, because success couldn't happen to nicer people.

Offline Coldcurse

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Re: Hamsterdam, new Muse game?
« Reply #8 on: January 13, 2014, 02:15:46 am »
I will ask keyvias if he knows who was the brain behind this game and then ask him to thank him kindly.

Now if you all excuse me, I need to train hamster in martial arts.

Offline dragonmere

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Re: Hamsterdam, new Muse game?
« Reply #9 on: January 13, 2014, 06:30:43 am »
Wait... how many members are there in the Muse team... 7? 12?

And this small team is now working on developing three separate games at the same time?

And no one else finds this at all concerning?

Offline Squidslinger Gilder

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Re: Hamsterdam, new Muse game?
« Reply #10 on: January 13, 2014, 07:05:20 am »
Wait... how many members are there in the Muse team... 7? 12?

And this small team is now working on developing three separate games at the same time?

And no one else finds this at all concerning?

And he said it...

Course it could be they've worked on this over a longer period of time. Adding bits here and there.

Offline Mattilald Anguisad

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Re: Hamsterdam, new Muse game?
« Reply #11 on: January 13, 2014, 10:17:16 am »
If I understood correctly understood Fireside Chats, there was a call the've won or a competition, and the development of it has been founded by that.
 - Might be wrong tho.

Offline Surette

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Re: Hamsterdam, new Muse game?
« Reply #12 on: January 13, 2014, 10:46:41 am »
Wait... how many members are there in the Muse team... 7? 12?

And this small team is now working on developing three separate games at the same time?

And no one else finds this at all concerning?
No, because that's not how development teams work. The same people developing Guns of Icarus are not going to be the ones developing this game, and if they are, it's only because they were no longer needed on their portion of Guns. If you start working on a new game, you either have new members on the team, or you have existing members who can be safely transitioned over. You don't just double the existing team's work and call it a day.

Offline dragonmere

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Re: Hamsterdam, new Muse game?
« Reply #13 on: January 13, 2014, 10:56:45 am »
So then Muse is increasing their staff, but not putting any of the new manpower towards Adventure Mode? How can I be 100% sure that none of the money I gave them to work on Adventure Mode is being used to fund this NEW staff for this unrelated project? Cause that's pretty damn screwed up if ya ask me.

Offline Surette

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Re: Hamsterdam, new Muse game?
« Reply #14 on: January 13, 2014, 11:02:49 am »
There's no "100% sure" with Kickstarter. If you didn't trust the organization, you probably shouldn't have given them money. (And that's not directed at Muse—I'm speaking for any project you back on Kickstarter.) You take a risk when you fund something, that is the nature of funding a project. But you do it because you trust the people to deliver something awesome. I have no doubt in my mind that Muse will deliver something awesome.