I just want to post a quick suggestion of a weapon that i came up with, very inspired by air buccaners powder cannons or whatever they had.
Basically...
Thunder Bomb
A gun that shoots like the mine launcher, has the same arc, arming time, Projectile... pretty much shoots the same as the mine launcher.
But instead of a mine, it deploys a 10 second cloud not as big as the tar cloud but half the size that flashes in sparks, the cloud is a bit blue even.
What this gun does is it denies projectiles, or to be more precise, explosive projectiles. It blows up any explosive projectiles when passing or touching the cloud.
Any ship that passes thru this cloud get random fires. long as it is in there.
Thats it! Ide say it has a 7 second cooldown/reload or 5. Just enough to multi task 2 areas.
Now it is not as big as tar, and this cloud makes projectiles explode, meaning if it misses but a ship is real close to it, may still damage it with AOE.
It works against both parties, so if a galleon has it on his side gun and he shots it out, his heavy flaks or hwacha will be blocked if so.
It is a defencive weapon made to combat having no armor with timing...
Now that i think about it, lets give it a 15 second reload.
What do you think, is another defencive weapon that denies explosive projectiles too much or does it add a cool new gameplay?