Author Topic: FFA Deathmatch  (Read 2638 times)

Offline Mr.Mouse

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FFA Deathmatch
« on: March 08, 2013, 04:29:01 pm »
Well... All versus all. Just plain old deathmatch.
This gamemode may be simpler for newcomers.

Offline Jazzza

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Re: FFA Deathmatch
« Reply #1 on: March 08, 2013, 07:32:38 pm »
It'd be madness, it would!

Personally I hate FFA in all video games, but this one could prove different because crews.

Offline Pickle

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Re: FFA Deathmatch
« Reply #2 on: March 08, 2013, 07:41:58 pm »
 I'd by a ticket to watch the Russian crews go at this a few times!

Offline Jazzza

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Re: FFA Deathmatch
« Reply #3 on: March 08, 2013, 07:43:15 pm »
I have a better idea! FFA with your ships AND crews! ;D

Offline N-Sunderland

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Re: FFA Deathmatch
« Reply #4 on: March 08, 2013, 07:44:36 pm »
I have a better idea! FFA with your ships AND crews! ;D

Some new players already think that this is what the game is :P

Offline Helmic

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Re: FFA Deathmatch
« Reply #5 on: March 09, 2013, 12:50:45 am »
It actually sounds interesting, but I definitely wouldn't want it to be the dominant game type.

Offline Mr.Mouse

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Re: FFA Deathmatch
« Reply #6 on: March 09, 2013, 02:16:48 am »
It actually sounds interesting, but I definitely wouldn't want it to be the dominant game type.

If you don`t  wanti it, then play TDM or other gametype. ) Chaotic FFA - nice and funy gametype. )

Offline Lord Dick Tim

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Re: FFA Deathmatch
« Reply #7 on: March 09, 2013, 03:25:17 am »
Could you imagine FFA in the canyon?  I'd change the name of my pyramidions to predator and just stalk the clouds of every map.

Offline Mr.Mouse

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Re: FFA Deathmatch
« Reply #8 on: March 09, 2013, 04:00:24 am »
Could you imagine FFA in the canyon?  I'd change the name of my pyramidions to predator and just stalk the clouds of every map.

Hehe! Prety interesting! I wanna play! )

Offline Kyren

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Re: FFA Deathmatch
« Reply #9 on: March 09, 2013, 04:39:35 am »
It actually sounds interesting, but I definitely wouldn't want it to be the dominant game type.

Aye, I can go with that statement. Maybe make it hidden at the bottom of the list of all available maps, to reduce just everyone selecting it :P

Offline Helmic

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Re: FFA Deathmatch
« Reply #10 on: March 09, 2013, 06:04:15 am »
It actually sounds interesting, but I definitely wouldn't want it to be the dominant game type.

Aye, I can go with that statement. Maybe make it hidden at the bottom of the list of all available maps, to reduce just everyone selecting it :P

Exactly what I was thinking.  Defaults dictate culture.

Offline teweedo

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Re: FFA Deathmatch
« Reply #11 on: March 09, 2013, 07:34:09 am »
That would be really sweet.

I wouldn't play it as often but it could be a lot of fun.