Author Topic: Measurement Units  (Read 13497 times)

Offline Sprayer

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Measurement Units
« on: September 19, 2013, 03:04:24 pm »
The velocities given on the Charts for ships are in km/h and the acceleration in m/s².
Please make the velocities into m/s so it's easier to comprehend how fast they are reached.

Offline treseritops

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Re: Measurement Units
« Reply #1 on: September 19, 2013, 03:57:32 pm »
Don't mean to make this a math lesson but that is just the units for acceleration: http://en.wikipedia.org/wiki/Foot_per_second_squared

It's the correct way to label them.

Offline HamsterIV

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Re: Measurement Units
« Reply #2 on: September 19, 2013, 04:09:27 pm »
I think he wants the max ship velocities given in m/s so he can extrapolate how long it will take a ship to get up to top speed. FYI there are 0.277778 m/s in every km/h. Generaly m/s are given for very fast moving objects like bullets while km/h is reserved for slower moving objects like cars and airships.

Offline Sprayer

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Re: Measurement Units
« Reply #3 on: September 19, 2013, 04:23:13 pm »
Don't mean to make this a math lesson but that is just the units for acceleration: http://en.wikipedia.org/wiki/Foot_per_second_squared

It's the correct way to label them.

Read op again since you missed the point entirely.

@Hamster that may be true but on cars you dont get an acceleration in m/s². You get told "[...] seconds to reach [100/200/300] km/h"
I'd really like the stats either in scientific (m/s; m/s²) or in mean units and not a mingle-mangle of both.

Offline Keon

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Re: Measurement Units
« Reply #4 on: September 19, 2013, 07:19:46 pm »
Fun fact: m/s is almost half of mi/hr. So a squid would have a top speed of somewhere around 30-40, I forget. I support this.

Offline awkm

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Re: Measurement Units
« Reply #5 on: September 20, 2013, 10:57:37 am »
Just to be clear, all units are metric.  Kilometers, meters, etc...

We can do something about turning km/h to m/s.  That's how I look at data, I don't know why it's displayed the way it is.

Offline awkm

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Re: Measurement Units
« Reply #6 on: September 20, 2013, 10:59:23 am »
Wait, why did I ask the engineers to make it km/h when I look at it in m/s all day long?

What is wrong with me?

Offline Sprayer

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Re: Measurement Units
« Reply #7 on: September 20, 2013, 02:24:42 pm »
Another one: please show the reload times for weapons, not the reload speed... what does that even mean? reload speed: 0,18? 0,18 seconds to reload? I don't think so. 0,18 reloads per second? May make sense.... but doesnt make any sense to display it that way. (you reload only once, then shoot. You want to know how long a single reload takes, not how often you can reload in a second)

Offline Captain Smollett

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Re: Measurement Units
« Reply #8 on: September 20, 2013, 02:36:11 pm »
I second that. It'd be nice to have reload times listed in seconds.

Offline Sprayer

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Re: Measurement Units
« Reply #9 on: September 21, 2013, 08:17:26 am »
I don't really know if this fits here, but for the sake of bumping: Add info about the arming time to the Echidna in both the Wilsons and on the Loadout please.

Offline Sprayer

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Re: Measurement Units
« Reply #10 on: October 01, 2013, 06:32:44 am »
Also, is there a chance you add the AoEs of weapons in m to the weapon charts?

Offline Squidslinger Gilder

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Re: Measurement Units
« Reply #11 on: October 01, 2013, 02:23:57 pm »
Well when you find out how fast the ships should be going, you'll probably be disappointed. Specially when you compare them to the jet fighter geese which fly through Fjords. No ship can catch those things, its nuts.

Offline Omniraptor

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Re: Measurement Units
« Reply #12 on: October 01, 2013, 03:36:40 pm »
Bump. I second the reload times and burst radii for the guns.

Offline Wundsalz

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Re: Measurement Units
« Reply #13 on: October 02, 2013, 09:01:05 am »
fire rate would be an interesting stat as well.

Offline Sprayer

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Re: Measurement Units
« Reply #14 on: October 02, 2013, 12:32:10 pm »
Rate of fire is given there and given in 1/s.
I'd like the chances to set fires though.