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Howard was pretty hyped about some of the short-term changes too. The nonverbal crew command system is coming in the next patch, and the ability to dye clothing is also going to be available to help crew members to stand out more from each other. Additionally, he was really excited to talk about some new unlocks, specifically books that add more information about lore and gameplay. Players can expect to be able to read about the new factions as well as advanced stats and strats for operating their ship in the next patch. He also mentioned some big changes to the new-player experience, including beginner tooltips for tasks aboard ship and improvements to the beginner skill and lobby interface. I thought that these were pretty welcome improvements, since Guns of Icarus is a fairly complex game. While you'll have to wait a little longer for Adventure mode (he estimates June of 2014, though nothing is set in stone), the above changes (plus quite a bit more) will be released on September 16th.
Those gifs...Urge to kill...rising!!
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