So I figured this would come around sooner or later. Why not now?
I played with it a little in the dev app and gave my feedback. I don't see the reason to change lesmok for seemingly only one gun, while also affecting many others that use it. The merc was already nerfed on its own, which to me was justified and done so well. Why nerf the ammo that makes it useful at it's intended role of long range disables?
This also nerfs the heavy flak, which we can all hopefully agree needs no such thing. It actually buffs LJ since you get more accurate shots, and you only need 3 to kill a balloon. Light mortars will shoot more like light flak, and with still more ammo. Artemis and flamethrowers get messed with too (not sure exactly how yet, as not tested)
Just feels like merc nerfing overkill. The changes to the gun itself are fine. Ammo changes went too far. Thoughts?