If you fit the requirements for a Beginner's Match (I.e. All levels 3 or lower), then Quick Join will automatically put you in one. Try picking a non-level restricted match manually to get more of a challenge.
Thanks, I didn't know that.
Still, the assumption that time spent playing the game equals actual skill and the ability to coordinate effectively is kinda flawed.
Wouldn't it be better for quickjoin to allow matchmaking based on actual success instead of merely on how much time you've spent playing the game?
Regarding concerns of how you'd determine the ranking of individual players:
You can use the already existing level system as a basis, i.e. how often did you win against opponents of similiar/equal level? If do so a certain amount of times, you automatically get put into a higher "matchmaking tier" regardless of the level of your character, and if you keep losing, you descend into a lower tier.
Most of the time, this would be a relatively accurate representation of how well you play.
While you might need to separate ranking for different classes (so that someone who doesn't have any experience at all at being a pilot doesn't end up in a higher tier match because of his engineering skills), this seems relatively simple to implement and generally beneficial to having a positive experience when playing the game.
@Calico Jack
Ah well, guess we'll just have to manually look for more skilled opponents.
Although my idea would solve the problem that some people immediatly "get" (understand) the game, while others don't, by putting those who do into matches with other successful players.