So after playing around in the Dev app last night, Javrak and I had a long session of theorycrafting. One idea that I have had is about defensive weapons. The Mine layer is sort of a defensive type weapon, or could be used that way, but I am thinking even more defensive. How's this sound:
Magnetic Coil -- 5 second up time, 30 second reload. When activated, the entire ship becomes magnetically charged and repulses all projectiles (this would not include the flamethrower). In addiction, all shots from enemies that hit the shield are reflected off the magnetic shield and become harmful to the enemy. I don't think all shots should be reflected right back to source, but rather have a real physics type thing that has the projectiles bouncing all over the place, with a chance of the shots hitting the ship of origin or even his buddy ship.
So, what do you think of this or some other type of defensive weapon, or maybe a defensive ammo type?