Author Topic: The Great Minefield WIP  (Read 9027 times)

Offline timmymonsta

  • Member
  • Salutes: 16
    • [BSSN]
    • 3
    • View Profile
The Great Minefield WIP
« on: July 04, 2013, 10:05:33 am »
I threw together a couple things at 12am last night after messing around with the dev app with a group of people. Now I won't say exactly what happened but you are all going to find it quite funny/interesting. Anyway, this is a video that is a work in progress showing off what happened that glorious night. Not really any of the real good footage yet but this is just really a buildup for what is to come.

http://www.youtube.com/watch?v=OJlLuGP5Ack

Offline timmymonsta

  • Member
  • Salutes: 16
    • [BSSN]
    • 3
    • View Profile
Re: The Great Minefield WIP
« Reply #1 on: July 04, 2013, 05:45:30 pm »
Ok, so the full video is done and I'm uploading it to youtube but that is going to take quite a while. I'll be with family tonight so i won't be posting a link until quite later. Also as an added note it appears that my fraps bugged out and I lost the second part of our footage. A shame but hopefully this will make up for it.

Offline timmymonsta

  • Member
  • Salutes: 16
    • [BSSN]
    • 3
    • View Profile
Re: The Great Minefield WIP
« Reply #2 on: July 05, 2013, 08:34:19 am »
And here's the finished video. It's the first I've ever really edited so be kind.
http://www.youtube.com/watch?v=HJbUcv_TfrU

Offline Shinkurex

  • CA Mod
  • Salutes: 102
    • [MM]
    • 45 
    • 20
    • 43 
    • View Profile
Re: The Great Minefield WIP
« Reply #3 on: July 05, 2013, 08:45:26 am »
I saw that you sly person you

Offline Lord Dick Tim

  • CA Mod
  • Salutes: 119
    • 7
    • View Profile
Re: The Great Minefield WIP
« Reply #4 on: July 07, 2013, 06:36:43 am »
I shall watch this when Internet connectivity is strong enough to permit.  I think I will be amused.

... Yes, I will be amused.

Offline Saull

  • Member
  • Salutes: 4
    • [☥Ra☼]
    • 25 
    • 45
    • 38 
    • View Profile
Re: The Great Minefield WIP
« Reply #5 on: July 09, 2013, 11:48:58 am »
This makes me want special routes in adventure mode that have less enemies and a ton of mines that have to be carefully navigated to cross

Offline LordFunPants

  • Muse Games
  • Salutes: 49
    • [LFP]
    • 4
    • View Profile
Re: The Great Minefield WIP
« Reply #6 on: July 09, 2013, 02:01:49 pm »
could always do squid racing where the edges are mines. . .

Offline N-Sunderland

  • Member
  • Salutes: 281
    • [Duck]
    • 15 
    • 45
    • 23 
    • View Profile
Re: The Great Minefield WIP
« Reply #7 on: July 09, 2013, 02:05:49 pm »
Isn't there a time limit on mines?

Offline Keon

  • Community Ambassador
  • Salutes: 105
    • [Duck]
    • 26
    • View Profile
Re: The Great Minefield WIP
« Reply #8 on: July 10, 2013, 10:54:36 pm »
But yeah, good idea. Use mines as waypoints.